- edited description
Please bring back apply object transform merge rigs
the transfer shape key It’s working fine in the build 205f2c27632c
video in attachment,
but with the new build you have to manually apply object transform before merge rigs an option that was removed it become a total mess for the anime style characters, the position of everything get messed if you dont apply transform before merge rigs.
the last build without the apply object transform merge rigs:
the video in attachment if so for the build before the last one that had the apply object transform option.
transfer shape key works PERFECT, if you can Thomas bring it back please because it’s really super convenient.
Comments (6)
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reporter -
reporter it work if we apply again manually all object transforms for every single object, would be nice if we can automatize it like in build 205f2c27632c
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reporter - edited description
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reporter - marked as minor
- edited description
changed priority minor
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repo owner The merge rigs tool has been reverted to the previous state. There are issues with this code, but that is also the case with the changed code. The combination of bone parenting and object transformations is tricky.
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reporter - changed status to resolved
fixed last commit thank you.
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