- attached 2021-08-11_21h17_24.png
What's the max Subdivision that can be imported?
Using the latest build, I can import characters with subd level 4 easily but subd lvl 5 shows no character or anything at all. It just makes a collection but the collection is entirely empty. Would be nice if this could be specified in the documentations too perhaps.
Comments (11)
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reporter -
Here I don’t have the horsepower to handle a full figure at 5x subdivision. But I tried with some primitives and some basic clothes and everything works fine. Apart a massive memory usage and a long export time that’s expected.
Are you sure your system didn’t just run out of memory ?
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reporter My specs are as such:
32 GB ram
Ryzen 5 3600Nvidia 2060 Super
Now, to answer your questions I can’t really import a subd lvl 5 figure in blender still, exported as a wavefront format. Out of 10 times, I’d say I was able to import it once by chance but other times it failed. I thought with this I might have been able to import it up. subd lvl 4 is totally fine.
I guess 32 gigs isn’t really enough for importing a subd lvl 5 figure then.
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you have to check the task manager, for full figures mine goes south with virtual memory that’s a sign I can’t handle it
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repo owner I rewrote the import code so the error should not arise anymore. It is a very strange error, though: the export script apparently writes “hd faces” at level 4 but not at level 5. Sounds like some kind of memory overflow in DS.
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reporter Thanks Thomas, I’ll give it a shot again
Yeah it just seemed weird too. I mean, native wavefront import in blender on higher subd levels took plenty of resources but via this it wasn’t that resource consuming. Hence I thought with this I might be able to import at that level perhaps.
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reporter - attached 2021-08-12_15h56_49.png
Getting this now though, I ticked the multi res before exporting.
Oh also, surprisingly the exported file size for subd 5 is so much lower than before. That was really surprising.
I guess it was just that memory overflow doing all that.
EDIT: Welps, I thought it was the multi res but seems like subd lvl 5 still doesn’t properly import. It doesn’t make the HD figure’s mesh at all. There are no modifiers or vertex group for it.
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repo owner This is consistent with the previous behaviour. For some reason some HD data is not printed to the file, so the file size is smaller and the “hd faces” tag does not exist. Probably caused by some memory leak in DS. If so there is nothing I can do about it, but least we know that the problem is on the daz side.
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reporter Sorry for that, I didn’t post back that the file difference was due to the multi res tick. Without it, it was just as normal as before when HD faces weren’t there. So I guess at the moment subd lvl 5 (and potentially above) exports from Daz is broken?
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repo owner Closing this because it must be a daz limitation. I wouldn’t call it a bug, though. At some point DS will run out of memory, and at least it does not crash.
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repo owner - changed status to closed
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Well I actually saw there was an error too. Since it took time to import I’d usually be away from the system. That was the error that I had gotten.