MHX matching bones X-axis problem
Issue #670
closed
Hello,
I finally manage to reproduce this error, i had this issue open last month but it has been closed because we couldn’t reproduce the bug.
here is I made a video, and the pose that cause this problem.
Comments (2)
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repo owner -
reporter - changed status to closed
Thank you your second picture is exactly what i was looking to do it works without snapping,
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Hm. Isn’t that what’s supposed to happen? The x coordinate of the right ik hand becomes the negative of the left?
Using symmetry on the ik effectors is unintuitive. If I clear the hip rotation before snapping ik hands the result is much different.