Mix Shapekeys does not update shape key list in the DAZ importer panel

Issue #738 resolved
Edwin Cappelle created an issue

Hello Thomas.
There seems to be a small bug after using the Mix Shapekeys button (in Setup | Morphs section).
The list of shape keys in the DAZ importer panel does not update (in the Morphs section at the bottom).
The shape keys in the Blender Object Data Properties does show the correct resulting shape keys (the deleted are gone and the new one is there).
I have only tried Mix Shapekeys with custom imported morphs (loaded afterward).
Can this be fixed?
I am using the lastest commit at this time, 1.6.1.0640, but also had this issue with 1.6.1.0636.

Comments (3)

  1. Thomas Larsson repo owner

    I haven’t mixed shapekeys in a long time, but I think the issue should be fixed now.

  2. Edwin Cappelle reporter

    It works now, the shape keys are deleted when requested.
    The only shape key that is still missing is the newly created one when not overwriting the first.
    However this can be easily fixed with Advanced Setup, Add Shapekey to Category.
    I have noticed that using Add Shapekey to Category creates a new ‘group’ named Mesh Shape Keys.
    I like that. This way the new shape key does not appear amongst the other imported Custom Morphs, but is visually separated.
    Thanks for the fast fix.

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