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Morphs
- Add Shapekey To Category: Add selected shapekeys to mesh category.
- Remove Shapekey From Category: Remove selected shapekeys from mesh category.
- Rename Category: Rename the selected category.
- Protect Categories: Protect/unprotect all morphs in selected categories.
- Remove Categories: Remove the selected categories.
- Remove Standard Morphs: Remove selected standard morphs and associated drivers.
- Convert Morphs To Shapekeys: Convert custom face rig morphs to shapekeys.
- Transfer Animation To Shapekeys: Transfer the armature action to actions for shapekeys. From active armature to selected meshes. Transferred morph F-curves are removed from the armature action.
- Transfer Mesh To Shapekey: Transfer selected mesh to active shapekey.
- Save Morph Preset: Save selected shapekeys as a morph preset.
- Morph Path: Path for saving morph presets.
- Add Shapekey Drivers: Add drivers to selected shapekeys.
- Remove Shapekey Drivers: Remove drivers from selected shapekeys.
- Remove All Drivers: Remove all shapekey drivers.
- Apply All Shapekeys: Apply all shapekeys to selected meshes. Moved from Morphs panel in version 1.6.2.
- Mix Shapekeys: Combine two shapekeys into a single one. Moved from Morphs panel in version 1.6.2.
- Update Slider Limits: Change the minimum and maximum values of sliders.
- Import DBZ Morphs: Import DBZ or JSON file(s) (.dbz, .json) as morphs.
- Update Morph Paths: Update paths to predefined morphs.
Updated