ocean monument generating underground in jungle biome.
I used a map to find an ocean monument and it generated in the ground nearby. I would think of this as a blessing if it weren't for the fact that it doesn't spawn guardians even after I changed the biome to ocean with world edit.
heres my settings file
{ "pluginVersion": "8.0.0-PRE-RELASE-5", "useLavaOceans": false, "useFastOres": false, "useVanillaOreAlgorithm": true, "useOpenSimplexNoise": false, "useFastRandomAlgorithm": true, "roughFading": true, "useNetherRoof": true, "flatBedrock": false, "seaLevel": 62, "bedrockLevel": 1, "transitionModifier": 0, "maxCaveHeight": 120, "minCaveHeight": 8, "mapScale": 1.0, "oceanModifier": 1.0, "globalTreeModifier": 1.0, "mineshaftChance": 0.01, "biomeTypeSize": 1400.0, "oceanSize": 650.0, "biomeSize": 400.0, "worldSizeX": -1, "orgWorldSizeY": -1, "orgWorldSizeX": -1, "worldSizeY": -1, "worldCenterX": 0, "worldCenterZ": 0, "flatAreas": [ { "radius": 80, "xLocation": 0, "zLocation": 0, "baseLevel": 70, "outerRadius": 40 } ], "biomeTypes": { "DESERT": { "enabled": true, "percentage": -1.0 }, "AQUATIC": { "enabled": true, "percentage": -1.0 }, "ISLANDS": { "enabled": true, "percentage": -1.0 }, "GRASSLAND": { "enabled": true, "percentage": -1.0 }, "FOREST": { "enabled": true, "percentage": -1.0 }, "TUNDRA": { "enabled": true, "percentage": -1.0 } }, "overrideSaplings": false, "saplingTreeMap": { "TREE": [ "TREES_fantasy_small_3", "TREES_fantasy_normal", "TREES_fantasy_normal_2", "TREES_fantasy_small", "TREES_fantasy_small_2" ], "REDWOOD": [ "TREES_pine_tiny_2", "TREES_pine_big", "TREES_pine_huge", "TREES_pine_medium", "TREES_pine_normal", "TREES_pine_normal_2", "TREES_pine_small", "TREES_pine_small_2", "TREES_pine_small_3", "TREES_pine_tiny" ], "TALL_REDWOOD": [ "TREES_pine_tiny_2", "TREES_pine_big", "TREES_pine_huge", "TREES_pine_medium", "TREES_pine_normal", "TREES_pine_normal_2", "TREES_pine_small", "TREES_pine_small_2", "TREES_pine_small_3", "TREES_pine_tiny" ], "BIRCH": [ "TREES_birch_normal", "TREES_birch_normal_4", "TREES_birch_normal_3", "TREES_birch_normal_2" ], "JUNGLE": [ "TREES_jungle_big", "TREES_jungle_huge", "TREES_jungle_medium", "TREES_jungle_normal", "TREES_jungle_normal_2", "TREES_jungle_normal_3", "TREES_jungle_normal_4", "TREES_jungle_small", "TREES_jungle_small_2", "TREES_jungle_small_3" ], "SMALL_JUNGLE": [ "TREES_jungle_big", "TREES_jungle_huge", "TREES_jungle_medium", "TREES_jungle_normal", "TREES_jungle_normal_2", "TREES_jungle_normal_3", "TREES_jungle_normal_4", "TREES_jungle_small", "TREES_jungle_small_2", "TREES_jungle_small_3" ], "TALL_BIRCH": [ "TREES_birch_normal", "TREES_birch_normal_4", "TREES_birch_normal_3", "TREES_birch_normal_2" ] } }
Disable ocean monument spawning in the biome file. you can find it by going to your world, then clicking 'settings', 'biomes', 'default', then going to 'Jungle.json' and editing it.