Decrease CPU usage during End Game

Issue #196 new
Michael Idris Merchant created an issue

Something in the end game of Crank is killing my CPU Usage.

I imagine it has something to do with the factories. Maybe it’s the shipments' graphics.

I wonder if:

  1. there’s a way to track their locations without rendering them until the user opens the Helm?
    Or
  2. Create an option in the Menu that allows the user to toggle off the rendering?

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