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DiceResult Class
The DiceResult class represents the result of rolling a DiceExpression
Inheritance Hierarchy
SystemObject
RogueSharp.DiceNotationDiceResult
Namespace: RogueSharp.DiceNotation
Assembly:
Syntax
publicclassDiceResult
The DiceResult type exposes the following members.
Constructors
Name | Description |
---|---|
DiceResult | Construct a new DiceResult from the specified values |
Properties
Name | Description |
---|---|
RandomUsed | The random number generator used to get this result |
Results | A Collection of TermResults that represents one result for each DiceTerm in the DiceExpression |
Value | The total result of the the roll |
Methods
Name | Description |
---|---|
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
GetType | Gets the Type of the current instance. (Inherited from Object.) |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
See Also
Reference
RogueSharp.DiceNotation Namespace
[6]: 2014-2016 Faron Bracy
Updated