Wiki
Clone wikiRogueSharp / RogueSharp.MapCreation / CaveMapCreationStrategy_1 / README
CaveMapCreationStrategyT Class
The CaveMapCreationStrategy creates a Map of the specified type by using a cellular automata algorithm for creating a cave-like map.
Inheritance Hierarchy
SystemObject
RogueSharp.MapCreationCaveMapCreationStrategyT
Namespace: RogueSharp.MapCreation
Assembly:
Syntax
public class CaveMapCreationStrategy<T> : IMapCreationStrategy<T> where T : class, new(), IMap
Type Parameters
T
The type of IMap that will be created
The CaveMapCreationStrategyT type exposes the following members.
Constructors
Name | Description |
---|---|
CaveMapCreationStrategyT(Int32, Int32, Int32, Int32, Int32) | Constructs a new CaveMapCreationStrategy with the specified parameters |
CaveMapCreationStrategyT(Int32, Int32, Int32, Int32, Int32, IRandom) | Constructs a new CaveMapCreationStrategy with the specified parameters |
Methods
Name | Description |
---|---|
CreateMap | Creates a new IMap of the specified type. |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
GetType | Gets the Type of the current instance. (Inherited from Object.) |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
See Also
Reference
RogueSharp.MapCreation Namespace
Other Resources
Cellular Automata Method from RogueBasin
[6]: 2014-2016 Faron Bracy
Updated