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CellIsExplored Property
Check if the Cell is flagged as ever having been explored by the player
Namespace: RogueSharp
Assembly:
Syntax
public bool IsExplored { get; }
Property Value
Type: Boolean
Remarks
The explored property of a Cell can be used to track if the Cell has ever been in the field-of-view of a character controlled by the player This property will not automatically be updated based on FOV calcuations or any other built-in functions of the RogueSharp library.
Examples
As the player moves characters around a Map, Cells will enter and exit the currently computed field-of-view This property can be used to keep track of those Cells that have been "seen" and could be used to show fog-of-war type effects when rendering the map
See Also
Reference
Cell Class
RogueSharp Namespace
[3]: 2014-2016 Faron Bracy
Updated