Commits

Bart van Strien committed 73e3281

Apply Boolsheet's patch for the msvc2010 project file

Comments (0)

Files changed (4)

platform/msvc2010/liblove.vcxproj

     <ClCompile Include="..\..\src\common\Exception.cpp" />
     <ClCompile Include="..\..\src\common\Matrix.cpp" />
     <ClCompile Include="..\..\src\common\Memoizer.cpp" />
+    <ClCompile Include="..\..\src\common\Module.cpp" />
     <ClCompile Include="..\..\src\common\Object.cpp" />
     <ClCompile Include="..\..\src\common\Reference.cpp" />
     <ClCompile Include="..\..\src\common\runtime.cpp" />

platform/msvc2010/liblove.vcxproj.filters

     <ClCompile Include="..\..\src\modules\love\love.cpp">
       <Filter>modules\love</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\common\Module.cpp">
+      <Filter>common</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\src\scripts\boot.lua">

platform/msvc2010/love.sln

 
 Microsoft Visual Studio Solution File, Format Version 11.00
 # Visual C++ Express 2010
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{0078B97A-F6DB-E014-BED9-BE378D93CEA4}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}"
 	ProjectSection(ProjectDependencies) = postProject
 		{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8} = {A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}
 	EndProjectSection
 		Release Static|x64 = Release Static|x64
 	EndGlobalSection
 	GlobalSection(ProjectConfigurationPlatforms) = postSolution
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Release Static|Win32.ActiveCfg = Release Static|Win32
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Release Static|Win32.Build.0 = Release Static|Win32
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Release Static|x64.ActiveCfg = Release Static|x64
-		{0078B97A-F6DB-E014-BED9-BE378D93CEA4}.Release Static|x64.Build.0 = Release Static|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.ActiveCfg = Release Static|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.Build.0 = Release Static|Win32
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.ActiveCfg = Release Static|x64
+		{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.Build.0 = Release Static|x64
 		{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
 		{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
 		{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64

platform/msvc2010/love.vcxproj

       <WarningLevel>Level3</WarningLevel>
       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
       <Optimization>Disabled</Optimization>
-      <AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>include;include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <MultiProcessorCompilation>
       </MultiProcessorCompilation>
       <MinimalRebuild>false</MinimalRebuild>
       <WarningLevel>Level3</WarningLevel>
       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
       <Optimization>Disabled</Optimization>
-      <AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>include;include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <MultiProcessorCompilation>
       </MultiProcessorCompilation>
       <MinimalRebuild>false</MinimalRebuild>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <WarningLevel>Level1</WarningLevel>
       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>include;include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <OmitFramePointers>true</OmitFramePointers>
       <StringPooling>true</StringPooling>
       <BufferSecurityCheck>false</BufferSecurityCheck>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <WarningLevel>Level1</WarningLevel>
       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>include;include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <OmitFramePointers>true</OmitFramePointers>
       <StringPooling>true</StringPooling>
       <BufferSecurityCheck>false</BufferSecurityCheck>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|Win32'">
     <ClCompile>
-      <AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>include;include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <OmitFramePointers>true</OmitFramePointers>
       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <StringPooling>true</StringPooling>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|x64'">
     <ClCompile>
-      <AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>include;include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <OmitFramePointers>true</OmitFramePointers>
       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <StringPooling>true</StringPooling>