A game by Jay Roberts for BaconGameJam 06.
The game is built using LÖVE. Notable features include a boids implementation for zombie behavior, sprite animations, and Tiled map loading.
You can download a packaged version of this game for your preferred platform:
Except where otherwise noted, code for this game is licensed under the MIT Open Source license.
Uses the excellent LÖVE framework.
Uses vrld's can't live without it HUMP Library
Uses Kadoba's mind blowingly useful Advanced Tiled Loader
Zombie RPG Sprites
by Curt - cjc83486 http://opengameart.org/content/zombie-rpg-sprites CC-BY-SA 3.0
Tiny 16: Basic (RPG Tiles)
by Lanea Zimmerman http://opengameart.org/content/tiny-16-basic CC-BY-SA 3.0