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Rainblow

A game by Jay Roberts for BaconGameJam 06.

Screenshot

Making of Timelapse video

The game is built using LÖVE. Notable features include a boids implementation for zombie behavior, sprite animations, and Tiled map loading.

Download

You can download a packaged version of this game for your preferred platform:

License

Except where otherwise noted, code for this game is licensed under the MIT Open Source license.

Credits

Libraries

Uses the excellent LÖVE framework.

Uses kikito's elegant Middleclass and Tween

Uses vrld's can't live without it HUMP Library

Uses Kadoba's mind blowingly useful Advanced Tiled Loader

Art

Zombie RPG Sprites

by Curt - cjc83486 http://opengameart.org/content/zombie-rpg-sprites CC-BY-SA 3.0

Tiny 16: Basic (RPG Tiles)

by Lanea Zimmerman http://opengameart.org/content/tiny-16-basic CC-BY-SA 3.0

Cute Cloud

by Urs Roesch from http://openclipart.org/user-detail/uroesch http://opengameart.org/content/cute-cloud CC0

Music

Fluffy Style

by Tom Peter http://soundcloud.com/totraf http://opengameart.org/content/fluffy-style CC-BY 3.0

Dark Ambience Loop

by Iwan Gabovitch http://opengameart.org/users/qubodup http://opengameart.org/content/dark-ambience-loop CC-BY 3.0

Sounds

Zombies Sound Pack

http://opengameart.org/content/zombies-sound-pack CC0