Support_EventTargets console spam

Issue #163 wontfix
Greek2me repo owner created an issue
#!

registerEventTarget("Team(Client) Slayer_TeamSO","GameConnection","%client.getTeam()");

This causes console spam because sometimes the "client" is a bot. :/

#!

Entering ProjectileData::onCollision(775, 114951, 12780, 1, 33.527382 -19.083302 0.200000, 0.000000 0.000000 1.000000, 40.298199 14.463900 -83.199303)
   Entering getBL_IDFromObject(114951)
      Entering [Slayer_Dependencies_Minigames]getBrickGroupFromObject(114951)
         Entering getBrickGroupFromObject(114951)
         Leaving getBrickGroupFromObject() - return 
      Leaving [Slayer_Dependencies_Minigames]getBrickGroupFromObject() - return 
   Leaving getBL_IDFromObject() - return -1
   Entering [pumpkinCarving]fxDTSBrick::onProjectileHit(12780, 114951, 114220)
      Entering fxDTSBrick::onProjectileHit(12780, 114951, 114220)
         Entering fxDTSBrick::eventFloodCheck(12780, 2)
         Leaving fxDTSBrick::eventFloodCheck() - return 0
         Entering AIPlayer::eventFloodCheck(114220, 5)
         Leaving AIPlayer::eventFloodCheck() - return 0
         Entering [Slayer_Dependencies_Minigames]getMiniGameFromObject(114220)
            Entering getMiniGameFromObject(114220)
               Entering getBL_IDFromObject(114220)
                  Entering [Slayer_Dependencies_Minigames]getBrickGroupFromObject(114220)
                     Entering getBrickGroupFromObject(114220)
                     Leaving getBrickGroupFromObject() - return 
                  Leaving [Slayer_Dependencies_Minigames]getBrickGroupFromObject() - return 
               Leaving getBL_IDFromObject() - return -1
            Leaving getMiniGameFromObject() - return 12498
         Leaving [Slayer_Dependencies_Minigames]getMiniGameFromObject() - return 12498
         Entering [Support_EventTargets]SimObject::processInputEvent(12780, onProjectileHit, 114220)
            Entering inputEvent_GetInputEventIdx(onProjectileHit)
            Leaving inputEvent_GetInputEventIdx() - return 3
            <input> (0): Unknown command getTeam.
              Object (114220) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject
            Entering fxDTSBrick::getControlTeams(12780)
               Entering [Slayer_Dependencies_Minigames]getMiniGameFromObject(12780)
                  Entering getMiniGameFromObject(12780)
                     Entering getBL_IDFromObject(12780)
                        Entering [Slayer_Dependencies_Minigames]getBrickGroupFromObject(12780)
                           Entering getBrickGroupFromObject(12780)
                           Leaving getBrickGroupFromObject() - return 10363
                        Leaving [Slayer_Dependencies_Minigames]getBrickGroupFromObject() - return 10363
                     Leaving getBL_IDFromObject() - return 999999
                  Leaving getMiniGameFromObject() - return 12498
               Leaving [Slayer_Dependencies_Minigames]getMiniGameFromObject() - return 12498
               Entering fxDTSBrick::getControl(12780)
               Leaving fxDTSBrick::getControl() - return 3
               Entering Slayer_TeamHandlerSO::getTeamsFromColor(12499, 3, TAB)
               Leaving Slayer_TeamHandlerSO::getTeamsFromColor() - return 12511
            Leaving fxDTSBrick::getControlTeams() - return 12511
            Entering SimObject::processInputEvent(12780, onProjectileHit, 114220)
            Leaving SimObject::processInputEvent() - return 12780
         Leaving [Support_EventTargets]SimObject::processInputEvent() - return 12780
      Leaving fxDTSBrick::onProjectileHit() - return 12780
   Leaving [pumpkinCarving]fxDTSBrick::onProjectileHit() - return 12780
Leaving ProjectileData::onCollision() - return 12780

Comments (2)

  1. Log in to comment