Slayer Minigame Events
Minigame Events for Slayer - working events that control minigames, similar to onMinigameReset.
OnMinigameKill - Called when a player kills another player. Has special Victim and VictimClient targets. OnMinigameDeath - Called when a player dies. OnMinigameActivate - Called when a player clicks another player. Has special Target and TargetClient targets. OnMinigameDamage - Called when a player is damaged. Has special Victim and VictimClient targets. Doesn't trigger the normal Player and Client targets if the damage was environmental. OnMinigameTalk - Called when a player talks in the minigame. OnMinigameJoin and OnMinigameLeave - Self explanatory.
Another 2 VCE values, <var:mg:winner> and <var:mg:winnernumber>, are given the name of the team/player who's winning, if the game is in progress, or who won, if it ended. If the winner was a single player and not a team, winnernumber is their BL_ID instead.
Comments (2)
-
repo owner -
repo owner - changed status to resolved
Added events.
- Log in to comment
I will probably only fix the events that are broken and add the VCE variables. No new events will be added at this time.