"Battle Droid Player" Incompatibility

Issue #32 invalid
Former user created an issue

Trying to set either the "Battle Droid Player" or "No-Jet Battle Droid" playertypes for a team results in the player spawning as a droid with all nodes unhidden and all in a single colour. Changing team uniforms doesn't seem to alter anything.

In case you might find it useful, nodes are as follows:

Nodes that should always be unhidden: legs, chest, head, larm, rarm, rhand

Nodes dependent on player avatar: copHat, tank, pack, epauletsrankA, epauletsrankB, epauletsrankC, epauletsrankD, epaulets, shoulderpads, armor

Nodes that should always be hidden: rski, lski

Note that "rhand" colour should be dependent on the avatar's "rarm" colour. "legs" colour should be dependent on the avatar's "hip" colour.

Thanks.

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