Friendly Fire Allowed Damage Percents

Issue #62 on hold
Greek2me repo owner created an issue

Quote from Wheatley: {{{ So, I had this idea.

How about instead of having friendly fire only on/off, we went beyond the bool and, when friendly fire is enabled, you can choose a certain percent of damage allies would receive? In other words, setting the preference to "15" would yield 15 percent of normal damage to teammates. I started to work on this, but I realized it'd probably be easier and faster for Greek to do it since he's more aware of the way Slayer's systems work than I am.

Also, possibly add a point deduction for friendly fire which has a cooldown of x seconds (I was thinking 8 or 10). The cooldown time may also be a preference, however I don't think it would really need to be. This way, accidentally shooting a teammate with a shotgun wouldn't deduct as many points as shooting them once or twice with an assault rifle. }}}

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