Noise value gap at border edges

Issue #2 resolved
Hellhound repo owner created an issue

There is an issue with the generated noise values at the border edges. The values at the borders are not seamless an create a gap/jump. This failure only occurs with the fractal noise algorithm.

Fractal Noise issue

Comments (2)

  1. Hellhound reporter

    The gap was produced by the InverseLerp calculation at the generate method of the FractalNoise object. This calculation has been replaced by a simple calculation to get the value in range [0,1].

    Also add some modifiers at the specific noise generators to get better looking results.

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