- changed status to resolved
Shock multiplier mistake
Issue #29
resolved
Hi,
I've noticed in the source code for BattleLine.java that the shock multiplier is applied to everyone except for nomads. In game, only Nomads get it, so probably the == needs to become !=
private double getShockMultiplier() {
if (army.getTechnology().getGroup() == Technology.Group.NOMAD)
return 1;
return (terrain.attackerPenalty == 0) ? 1.25 : 0.75;
}
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Fixed in 4877e00e03bef6cf1dd9d0da2f7c76d0299dc0e7