gamedev3d /

Filename Size Date modified Message
include
res
src
3.8 KB
Add KeyboardCharacterControl class in order to control OBJCharacter objects.
1.0 KB
README.md edited online with Bitbucket

README

This is an experimental 3D Game Engine in C++14, OpenGL, SDL2 and BulletPhysics. This is a personal project and a playground for ideas.

Videos on Youtube

Visit my youtube channel for videos of the game engine in action. https://www.youtube.com/user/hugovteixeira

Some features and concepts

  • Planet implementation: open world with water, reflections, shadows, sky and clouds;
  • Physics-enabled objects, characters and vehicles;
  • Characters can drive cars and other vehicles;
  • Roads;
  • Vegetation (grass, plants and trees);
  • Atmospheric scattering;
  • Day/Night cycles;
  • Built-in editor allows you to edit landscape, vegetation, roads, etc.;
  • Wavefront OBJ format is supported.

License

The MIT License (MIT) - https://opensource.org/licenses/MIT

  • Copyright (c) 2016-2017 Hugo Vidal Teixeira

Who do I talk to?