Better looking default terrain/sky/water in scene editor | GRAPHICAL PART

Issue #164 new
Stephan Koppel created an issue

Wee need default models and textures to use in scene editor. This library must include some basic suff like: trees foliages, stones etc.

What should be included in basic library:

1) Flora:

1.1) Trees(at leas one in every category): Tropical, Leafy, Pinophyta

1.2) Bushes: desert(sand), forest

1.3) Grass: texture, model

2) Fauna:

2.1) Fishes

2.2) Birds

2.3) Insects

3) Minerals and sand:

3.1) Mountain stones

3.2) River stones: texture, model

3.3) Sand

3.4) Dirt: dirt, wet dirt

3.5) Road: asphalt, foot-path

4) Textures:

4.1) Water/underwater: caustics, distortion normal, bubbles, foam

Comments (6)

  1. Stephan Koppel reporter

    Coconut tree v1.01 (static mesh): polycount: 4416 tris textures: PBR metallic/roughness. Single texture mode 1024x1024

    diffuse now have alpha channel model: .blend and .gltf included

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