Jean-Paul Cato
Untitled project
SpikeCalc
Issues
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Issues
(1–11 of 11)
Title
T
P
Status
Votes
Assignee
Created
Updated
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#44: Support permalinks
enhancement
major
new
2016-02-11
2016-02-22
#41: Damage may be calculated incorrectly
bug
critical
new
Wes Chao
2016-02-08
2016-02-17
#29: Allow for adjustable Dungeon Settings
enhancement
minor
new
Jean-Paul Cato
2016-01-26
2016-02-11
#45: Setting a monster's awoken skills also sets it to max level
bug
minor
new
Wes Chao
2016-02-11
2016-02-11
#43: Only display enemy type fields if there are Killer awakenings
enhancement
minor
new
2016-02-10
2016-02-10
#39: Disable scroll to set values in numerical text fields
bug
major
new
Wes Chao
2016-02-05
2016-02-09
#37: Damage calculation is off by a fraction of a percentage
bug
minor
new
2016-02-02
2016-02-09
#42: Support multiplayer dual-team hp calculation
enhancement
major
new
2016-02-09
2016-02-09
#40: Overkill value always shows at 0
bug
minor
new
Wes Chao
2016-02-07
2016-02-08
#34: Absorb damage assumes monster is at full health
enhancement
minor
new
2016-01-29
2016-02-05
#30: Reimplement preset combos in a more scalable and user-friendly manner
proposal
major
new
2016-01-26
2016-01-26