Kind of an issue, more like a question
Issue #4
invalid
Sorry, I don't know any other way to contact you. If there's a PM system or anything of the sort in this site, please let me know and I'll ask there.
I have a question regarding combo multipliers for characters that have a base multiplier like ronia (unconditional 2.5x, 3x at 6 combos) and Libra Dohko (1.2x atk and rcv to dragons, 3x atk to all attributes at 5 combos).
Let's say I have a double ronia team and I input 6 combos. Is the result I get from the calculator the real one or do I need to multiply it by 1.44 manually?
If the result I get is not actually the real one, is there any way to fix this?
Sorry for annoying you again, I really appreciate the work you've done to make this great calculator :)
Comments (2)
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repo owner -
repo owner - changed status to invalid
Question, not issue.
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A million years later, I finally respond! Regardless of conditional/unconditional status, all leader skills should be applied to give the max multiplier...in theory. In practice, there's a couple holes in the database that stores all the leader skills so I can't say for sure! But I'm working on a solution.
The display table will show you the multiplier being applied, though, so you can always verify manually.
P.S. You can message me on Reddit (/u/Jepaca), and I should respond faster.