Smoggy Steppe - Uninspired enemy design

Issue #163 new
Dr. Tapeworm the Horrible Thing created an issue

The sole enemy types in this level are koopas, regular chucks and piranha plants. It feels less engaging than other levels in world 1 which generally use at least some other sprite or gimmick among the generic ones (lakitu in plateau pumps, cave enemies in hiker's hollow, on/off blocks in switch scamper, valves and spinies in velocity valves) to keep things interesting. it doesn't really have anything to make it stand out from the other world 1 levels besides that unfortunate tileset.

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