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rs_game_framework Build Status

This is a work-in-progress which I am using to learn some of the finer details of Rust. Eventually I hope to make it reasonably easy to use for various simplistic games, eg Tetris, Pacman, Space Invaders.

Goals

  • Provide a simple framework which is easy to build a new set of Game and Menu states in to.
  • Turn it in to a module (this may be a bit harder to manage, depending on how the first bit goes)
  • Document all the code for use with rustdoc
  • Add unit tests that can check that all the required parts of the framework work correctly
  • Learn!

Wishlist

  • GLSL shaders for the openGL renderer

Uses rust-sdl2 and toml crates.

MIT license