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Hello

This is lua-steam bridge, with full steam api linking, include user modules and callbacks.

Refinements:
  1. All input/output between lua and library is lua-types, no cdata. For example, CSteamID is 64-unsigned integer represented as lua-string, because numbers have accuracy problems.
  2. This library call lua-functions from c-side without pcall (avoiding perfomance issues), it does not handle it (use pcall inside callbacks, if you need)

Reference

Updated