SELECT button on OUYA with xbox 360 controller does not read

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Issue #25 resolved
Seppi created an issue

I don't know if this is a OUYA issue, and Android issue, or a problem with love-android-sdl2, but I can't get the select button on an xbox 360 controller to work.

I don't have access to a controller that will bind with an android device, but I assume since OUYA runs android, it's a universal problem.

START works fine, interestingly enough (j:isDown(19))!

I can confirm that the select button works in love 0.9.0 on arch linux. (j:isDown(6) or j:isDown(7) on 0.9.1 with the index bug fix)

Here is the index bug fix I use for 0.9.0 to 0.9.1:

if love._version_minor == 9 and love._version_revision == 0 then 
  local mt = debug.getregistry()["Joystick"]

  local _isDown = mt.__index.isDown

  function mt.__index.isDown(self, ...)
    local args = {...}
    for i,v in ipairs(args) do
      args[i] = args[i] - 1
    return _isDown(self, unpack(args))

Attached is the joystick test I use for both platforms.

Comments (9)

  1. Martin Felis repo owner

    I do not have an OUYA and therefore cannot test it. Have you also tested it with the new Alpha8?

  2. Seppi reporter

    I've researched this and I figured it out!

    The select button on the xbox 360 controller can be read on the OUYA as love.keyboard.isDown("escape")

  3. Seppi reporter


    To make it even more counter intuitive, it only happens for an instant.

    The only way to reliably read it is by using love.keypressed and storing the key in a cache if it shows up!

    For anyone interested, same thing on the PS3 controller!

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