compiled apk doesn't run game.love files anymore.

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Issue #26 resolved
Seppi P created an issue

Here is a diff of my AndroidManifest.xml:

diff --git a/AndroidManifest.xml b/AndroidManifest.xml
index 96dfa04..e28a9a9 100644
--- a/AndroidManifest.xml
+++ b/AndroidManifest.xml
@@ -1,23 +1,24 @@
 <?xml version="1.0" encoding="utf-8"?>
 <manifest package="org.love2d.android"
       android:versionCode="7"
-      android:versionName="0.9.0-alpha7"
+      android:versionName="0.9.0-alpha7-joysticktest-1.5"
       android:installLocation="auto" xmlns:android="http://schemas.android.com/apk/res/android">
     <uses-permission android:name="android.permission.INTERNET"/>
     <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
 <application
         android:allowBackup="true"
         android:icon="@drawable/ic_launcher"
-        android:label="Löve for Android"
+        android:label="Joystick Test"
         android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
         <activity
             android:name="GameActivity"
             android:configChanges="orientation|screenSize"
-            android:label="Löve for Android"
+            android:label="Joystick Test"
             android:screenOrientation="landscape" >
             <intent-filter>
                 <action android:name="android.intent.action.MAIN" />
                 <category android:name="android.intent.category.LAUNCHER" />
+                <category android:name="tv.ouya.intent.category.GAME"/>
             </intent-filter>
         </activity>
     </application>

That and added icons are literally the only changes I made. Attached is the game.love.

It terminates unexpectedly on both my samsung stellar and the OUYA.

Comments (8)

  1. Seppi P reporter

    @MartinFelis This works, I will see what I could have done wrong. If you don't mind, I will leave the ticket open until I figure it out. Thanks!

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