Crash on startup [OUYA]

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Issue #30 resolved
Seppi P created an issue

I am using love-android-sdl2-alpha8 (against tip)

The apk works on my android phone, but not on the OUYA.

So, when I start the apk on an OUYA with and without an assets/game.love, the game crashes with a black screen.

Logcat info for when I attempt to start the app:

There has been no OUYA updates, and it worked before on alpha7.

Comments (15)

  1. Alex Szpakowski

    I might have caused this one...

    Or it could be bad graphics drivers on the Ouya reporting an OpenGL extension that it doesn't actually support, I'll look into it.

  2. Jairo Luiz

    I think we've the same problem here #29. Maybe, it's a problem with the LuaJIT compilation flags... I noticed that this problem started after this commit 35f95a0.

  3. Martin Felis repo owner

    Maybe if you add the -mfpu=vfpv3 flag to the buildandroid.sh script the binaries should be same as before. Actually using -mfpu=vfpv3-d16 should even be better for Tegra devices (such as Ouya).

  4. Martin Felis repo owner

    Thanks for testing!

    Just to make sure I got it right: the patch of @slime73 made it work and the -mfpu flags give better performance?

    As of 3cabe641d67dd both is addressed. Can I close this issue?

  5. Seppi P reporter

    @MartinFelis The patch that @slime73 provided was a workaround, and not a fix.

    @slime73 says he's looking into making a fix for this, but I think we should leave this issue open until that happens so that we can keep track of what to revert when the fix comes in.

    feeeeeel free to completely ignore me if @slime73 says otherwise, but I'd wait for his input first.

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