Changelog
-Towers and items should be in separate sections. -Show/hide families should default to hide (IMO). Maybe even remove the show/hide families button and have another overlay icon displaying the number of towers in the family? -It's not obvious that the legend tab opens (mouse cursor doesn't change when the tab is hovered over). I'd suggest flattening the legend into a single line and have it running just under the "Next YouTD version (8 | 18 | 1) " header.
But nonetheless, the changelog page has already proven really useful as is. Thanks for adding it :)
Comments (9)
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repo owner -
reporter Oh, I thought that gap was just something weird happening with the spacing haha. Well that does make things clearer. ;) I still think having them in separate tables might be even better though (since icons can repeat between items and towers).
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repo owner Did some improvements for the changelog. Not all your suggestions yet.
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repo owner - changed status to open
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reporter Maybe add the changelog hidebox that i write up to this page too?
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reporter http://www.eeve.org/YouTD/changelog.php
Helicopter zone got put into new, rather than updated towers section (probs because updated and approved twice?)
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repo owner @Glowackos I also noticed that and checked it. It is under the new section because
YouTD v1.02 release: Sun Sep 22, 2013 6:08 pm Approved: Sat Sep 28, 2013 5:45 am
which means it was never in any version before. This means the first version it appears is v1.03 and therefore classified as new.
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reporter But logically, the tower was already in v1.02, so it should still be classified as updated, even if it goes through a number of update/approve cycles between releases.
Also, I see that you've changed the order the changelogs appear in from Current->v1.02->v1.03, to latest -> oldest. I was going to suggest this myself, but it seems you beat me to it. :) (OR my memory is bad and it was always like that :P)
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repo owner Didn't noticed that the two versions earlier was already in the map. I guess I have to check all earlier version if one of them was already in the map.
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There is always a space between towers and items. Isn't this enough?