Commits

Author Commit Message Labels Comments Date
Mat...@Matthew-PC.home
Added the app.config file
Mat...@Matthew-PC.home
Increment version
Mat...@Matthew-PC.home
Added Check for Updates option to the Ogmo menu
Mat...@Matthew-PC.home
Projects now export the version of Ogmo they were made of within themselves (for backwards compatibility later)
Mat...@Matthew-PC.home
Fixed crash when placing large tile rectangles near the edge of the level
Mat...@Matthew-PC.home
Increment version
Mat...@Matthew-PC.home
Made the About window non-resizable
Mat...@Matthew-PC.home
Made the tab switching happen even if you load multiple levels (but the last level loaded will decide the tab that it ends up on)
Mat...@Matthew-PC.home
If you load a level that is already open alone, Ogmo now switches to that level's tab
Mat...@Matthew-PC.home
Removed Config class, switched to built-in C# Settings system, which should hopefully make setting persist across version updates
Mat...@Matthew-PC.home
Ogmo will no longer open a level twice in two tabs
Mat...@Matthew-PC.home
Made the TileSelector draw tile selection nicer
Mat...@Matthew-PC.home
Fixed crash in some cases on placing a single tile
Mat...@Matthew-PC.home
Entity and Level Value lists are now error-checked for reserved words
Mat...@Matthew-PC.home
Editor now fails nicely if the project file it is told to load does not exist
Mat...@Matthew-PC.home
Increment version
Mat...@Matthew-PC.home
Selection boxes are no longer drawn when the layer is not active
Mat...@Matthew-PC.home
Fixed crash on clicking outside level with grid or tile selection tools
Mat...@Matthew-PC.home
Fixed a similar crash for tile copy/paste
Mat...@Matthew-PC.home
Fixed some crash cases when pasting grid layer selection between levels of different sizes
Mat...@Matthew-PC.home
Fixed right-clicking to remove tiles with the tile pencil tool
Mat...@Matthew-PC.home
Some code cleaning, and made the tile selector register clicks if the mouse isn't moved like it used to.
James Rhodes
Users can now select and draw multiple tiles from the tileset at once.
Ma...@Jamtop.novuscom.net
Increment version number
Ma...@Jamtop.novuscom.net
Fixed crash on string value edit if there is a max character length for that value
Mat...@Matthew-PC.home
Made it so you can click the image on entity/layer buttons as well as the text to select them
Mat...@Matthew-PC.home
Moved CameraPosition from LevelEditor to Level. Added option to project to export the camera position
Mat...@Matthew-PC.home
Split layer drawing into DrawLocal and DrawGlobal. DrawGlobal does not use the levelView transformation matrix. Entities no longer draw an outline box if not selected
Mat...@Matthew-PC.home
Node tools now draw the entity ghost image on the cursor, if the ghost image is enabled
Mat...@Matthew-PC.home
Changed publisher name to "Ogmo Editor". Fixed angle being wrong in the text field in the entity selection window.
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