Agg-Sharp has been moved to GitHub. The current version is there.
Agg-Sharp continues to evolve. Matter Hackers is sponsoring all of our development :).
We have been working a lot lately on features to help our new 3D printer business. We have been developing our GUI system to build MatterCAD a programmatic 3D Cad app similar to OpenSCAD. We have also been working on various vision systems using the PSEye to do things like 3D scanning and optical tracking.
Agg-Sharp is the C# port of Anti-Grain Geometry (AGG), a GUI abstraction layer and various c# bits and pieces for developing apps and games. They are all in separate .dll's and easy to use incrementally.
Agg-Sharp is an Open Source, free of charge graphic library. Agg-Sharp doesn't depend on any graphic API or technology. Basically, you can think of Agg-Sharp as a rendering engine that produces pixel images in memory from vectorial data. The ideas and the philosophy of Agg-Sharp are:
- Subpixel Accuracy.
- The highest possible quality.
- High performance.
- Platform independence and compatibility.
- Flexibility and extensibility.
- Lightweight design.
- Reliability and stability (including numerical stability).