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Stephen Skory  committed ae1a7ef

Smushing the pngs to save loading time for web browsers.

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File content/attachments/0Screen_shot_2010-11-09_at_4.49.png

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File content/post/Rockstar.rst

 `here <http://code.google.com/p/rockstar/>`_.
 Linked there is the source and the most current edition of the method paper
 which includes a timing and scaling study.
+
 Rockstar is a six dimensional halo finder, meaning that it considers both
 particle position and momentum when locating dark matter halos.
 It is also capable of locating bound substructure in halos and producing
 This means that in simulations
 that include star particles, the star particles must be excluded for the
 purposes of halo finding.
-Also, Rockstar cannot analyze "zoom-in" or "nested" simulations.
+Also, Rockstar cannot analyze "zoom-in" or "nested" simulations with
+various values of dark matter particle mass.
 
 Here is a brief list of the main improvements:
 
     to disk.
 
 The full documentation on how to run Rockstar is available
-`here <http://yt-project.org/doc/analysis_modules/running_halofinder.html#rockstar-halo-finding>`_.
+`in the yt documentation
+<http://yt-project.org/doc/analysis_modules/running_halofinder.html#rockstar-halo-finding>`_.
 
 Examples of Substructure Location
 ---------------------------------
 .. attachment-image:: HOP_halo0002_0.png
    :width: 1605
    :height: 1500
-   :scale: 33 %
+   :scale: 20 %
    :alt: HOP Output
    :align: center
 
 .. attachment-image:: ROCK_halo0006_0.png
    :width: 1605
    :height: 1500
-   :scale: 33 %
+   :scale: 20 %
    :alt: Rockstar Output
    :align: center
 
-In the Rockstar image, the halos on the periphery are not encircled due to the
+Note that In the Rockstar image, the halos on the periphery are not encircled due to the
 way the image was prepared.