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Matthew Turk committed 173392a

Filling out definitions

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workshop_intro.tex

     \end{frame}
   }
 }
+\newcommand{\defslide}[2]{
+  \begin{frame}[t]{}
+  \begin{center}
+  ``#1''
+  \end{center}
+  \\
+  \hspace{1in}
+  \\
+  #2
+  \end{frame}
+}
+
 \setbeamercolor{normal text}{bg=black,fg=white}
 \setbeamertemplate{navigation symbols}{}
 \usecolortheme[named=white]{structure}
 \end{itemize}
 \end{frame}
 
+\mediumsimple{If you have suggestions for the schedule, or subjects, or
+presentations, let us know!}
+
 \mediumsimple{Everything will be available online: data, scripts,
 videos, slides...}
 
 \begin{frame}[fragile,t]{}
 \tiny
 <<d['scripts/print_stats.py|fn|pyg|l']>>
+\hspace{0.25in}
 \hline
+\hspace{0.25in}
 <<d['scripts/print_stats.py|fn|py|pyg|l']>>
 \end{frame}
 
 \bigsimple{On to the jargon!}
 
+\mediumsimple{We'll define a few terms so that we're all on the same page.}
+
+\defslide{Parameter File}{
+This is an object that stores non-mesh, non-fluid, non-particle data about the
+simulation.  It provides the basis for \textit{finding} the fluid data, for
+describing the current time, the redshift, and so on.  This is a lightweight
+object that doesn't require reading much from disk.
+}
+
+\defslide{Hierarchy}{
+The usage of the word ``hierarchy'' is a holdover from the Enzo days.  It's
+much better to think about this in terms of the mesh and the geometry of the
+simulation.  This contains information about coarse-grained locations of data,
+such as grid patches, as well as information about how to locate data.  All
+subsequent geometric selection hangs off this object.
+}
+
+\defslide{Grid Patch}{
+FLASH users will know this as a ``block,'' but for \yt{}'s purposes it's a
+contiguous block of fluid data, defined by dimensions, edges and contents.  In
+\yt{} they are also defined to have children and parents, and you can inspect
+them manually.
+}
+
+\defslide{Profile}{
+
+}
+
+\defslide{Slice}{
+
+}
+
+\defslide{Projection}{
+
+}
+
+\defslide{Volume Rendering}{
+
+}
+
 \end{document}