mozilla-central / content / canvas / test / webgl / conformance / resource-sharing-test.html

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Copyright (c) 2011 The Chromium Authors. All rights reserved.
Use of this source code is governed by a BSD-style license that can be
found in the LICENSE file.
<!DOCTYPE html>
<meta charset="utf-8">
    <title>WebGL Resource Sharing.</title>
    <link rel="stylesheet" href="../resources/js-test-style.css"/>
    <script src="../resources/js-test-pre.js"></script>
    <script src="resources/webgl-test.js"> </script>
    <script src="../../debug/webgl-debug.js"> </script>
<canvas id="example1" width="2" height="2" style="width: 40px; height: 40px;"></canvas>
<canvas id="example2" width="2" height="2" style="width: 40px; height: 40px;"></canvas>
<div id="description"></div>
<div id="console"></div>
debug("Tests that resources can not be shared.");

var gl1 = create3DContext(document.getElementById("example1"));
var gl2 = create3DContext(document.getElementById("example2"));
assertMsg(gl1 && gl2,
          "Got 3d context.");

var vertexObject = gl1.createBuffer();
gl2.bindBuffer(gl2.ARRAY_BUFFER, vertexObject);
  gl2.getError() == gl2.INVALID_OPERATION,
  "attempt to use a resource from the wrong context should fail with INVALID_OPERATION");

successfullyParsed = true;
<script src="../resources/js-test-post.js"></script>