JSON for several Spell costs needs overhaul

Issue #166 resolved
Bernhard Jung repo owner created an issue

Commit 647ce02 made improvements to how casting cost of a spell/chant is stored in JSON and in memory. It should now be possible in most cases to set the cost as a number. See the comment in the commit for details.

Now someone needs to go over the JSON files for spells and update the JSON

Comments (3)

  1. Bernhard Jung reporter

    Searching in the source code for ‘“castingcost”: {’ should bring up all the places where this needs to be applied.

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