JSON for several Spell costs needs overhaul
Issue #166
resolved
Commit 647ce02 made improvements to how casting cost of a spell/chant is stored in JSON and in memory. It should now be possible in most cases to set the cost as a number. See the comment in the commit for details.
Now someone needs to go over the JSON files for spells and update the JSON
Comments (3)
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reporter Searching in the source code for ‘“castingcost”: {’ should bring up all the places where this needs to be applied.
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Same should be done for Chants, and also Enchantments