rulebook: Aventurisches Animatorium (bestiary, improvements, homunculus skills)

Issue #195 on hold
Nando Neck created an issue

The following content is contained in the game helper book:

Type number pages
Golems 61 27-68,154
Homunculi 5 77-80
Automate ? 88-93
tradesecrets ⚠ (Homunculusrezept) 47 27-93,121,138,143
poisons ✅ 2 30,65
spells rituals ✅ 5 103,132,150-152
spab magical ⚠ (Dauerhafte Golems, Konstruktsimulacrum, Mechanopathische Automaten, Zauberbindung) 9 103,121,135,147-148
focus rules 3 103-105
golem improvements 20 104-106
spab general ✅ 4 106,110,132,147
golem veredlung mit metallen 43 107-113
golem veredlung mit steinen 27 114-115
golem veredlung mit körperteilen 3 115
golem veredlung mit naturmaterialien 2 116
Homunculusfähigkeiten 19+7 122-126,146-147
equipment ✅ 143 127,139-143
professions ✅ 3 144-145
magical tradition ✅ 1 145
golem combat abilities 5 148-149
spells ✅ 7 149-152

It would make sense to imlpement “Aventurische Tiergefährten” first to make sure custom Golems & co. can be added properly to the character with all customisations listed in this book

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