wxMupen64Plus-debugger / wxMupen64PlusWin.project

<?xml version="1.0" encoding="utf-8"?>
<CodeLite_Project Name="wxMupen64PlusWin" InternalType="GUI">
  <Plugins>
    <Plugin Name="qmake">
      <![CDATA[00030001N00000000000000000001N0005Debug0000000000000001N0007Release000000000000]]>
    </Plugin>
  </Plugins>
  <Description/>
  <Dependencies/>
  <VirtualDirectory Name="src">
    <File Name="main.cpp"/>
    <File Name="parameterpanel.h"/>
    <File Name="parameterpanel.cpp"/>
    <File Name="sdlkeypicker.cpp"/>
    <File Name="sdlkeypicker.h"/>
    <File Name="gamespanel.cpp"/>
    <File Name="gamespanel.h"/>
    <File Name="sdlhelper.cpp"/>
    <File Name="sdlhelper.h"/>
    <File Name="ptr_vector.hpp"/>
    <File Name="config.cpp"/>
    <File Name="config.h"/>
    <File Name="main.h"/>
    <File Name="wxvidext.h"/>
    <File Name="wxvidext.cpp"/>
  </VirtualDirectory>
  <VirtualDirectory Name="Mupen64PlusPlus">
    <File Name="mupen64plusplus/MupenAPI.c"/>
    <File Name="mupen64plusplus/MupenAPI.h"/>
    <File Name="mupen64plusplus/osal_dynamiclib.h"/>
    <File Name="mupen64plusplus/osal_files.h"/>
    <File Name="mupen64plusplus/osal_files_unix.c"/>
    <File Name="mupen64plusplus/osal_preproc.h"/>
    <File Name="mupen64plusplus/plugin.c"/>
    <File Name="mupen64plusplus/plugin.h"/>
    <File Name="mupen64plusplus/version.h"/>
    <File Name="mupen64plusplus/osal_dynamiclib_unix.c"/>
    <File Name="mupen64plusplus/MupenAPIpp.cpp"/>
    <File Name="mupen64plusplus/MupenAPIpp.h"/>
  </VirtualDirectory>
  <Dependencies Name="Debug"/>
  <Dependencies Name="Release"/>
  <Settings Type="Executable">
    <GlobalSettings>
      <Compiler Options="-Wall" C_Options="-Wall">
        <IncludePath Value="."/>
        <IncludePath Value="/Developer/hg/mupen64plus/mupen64plus-core/src/api"/>
        <IncludePath Value="/Developer/hg/mupen64plus/mupen64plus-core/src"/>
      </Compiler>
      <Linker Options="">
        <LibraryPath Value="."/>
      </Linker>
      <ResourceCompiler Options=""/>
    </GlobalSettings>
    <Configuration Name="Debug" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
      <Compiler Options="-g;$(shell /usr/local/bin/wx-config-2.9 --cxxflags --unicode=yes --debug=yes);-arch;i386;$(shell /usr/local/bin/sdl-config --cflags)" C_Options="-g;$(shell /usr/local/bin/wx-config-2.9 --cxxflags --unicode=yes --debug=yes);-arch;i386;$(shell /usr/local/bin/sdl-config --cflags)" Required="yes" PreCompiledHeader="">
        <Preprocessor Value="__WX__"/>
      </Compiler>
      <Linker Options="-mwindows;$(shell /usr/local/bin/wx-config-2.9 --debug=yes --libs --unicode=yes);-arch;i386;$(shell /usr/local/bin/sdl-config --libs)" Required="yes"/>
      <ResourceCompiler Options="$(shell wx-config --rcflags)" Required="no"/>
      <General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Debug" Command="C:\Documents and Settings\mmg\Desktop\wxmupen64plus\build\wxmupen64plus.exe" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="C:/Documents and Settings/mmg/Desktop/wxmupen64plus/build" PauseExecWhenProcTerminates="yes"/>
      <Environment EnvVarSetName="&lt;Use Defaults&gt;" DbgSetName="&lt;Use Defaults&gt;"/>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
        <PostConnectCommands/>
        <StartupCommands/>
      </Debugger>
      <PreBuild/>
      <PostBuild/>
      <CustomBuild Enabled="yes">
        <RebuildCommand/>
        <CleanCommand>python C:\waf-1.6.2 clean</CleanCommand>
        <BuildCommand>python C:\waf-1.6.2 --verbose</BuildCommand>
        <PreprocessFileCommand/>
        <SingleFileCommand/>
        <MakefileGenerationCommand/>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory>C:\Documents and Settings\mmg\Desktop\wxmupen64plus</WorkingDirectory>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild/>
        <CustomPreBuild>$(IntermediateDirectory)/$(ProjectName).app/Contents/Info.plist $(IntermediateDirectory)/$(ProjectName).app/Contents/Resources/wxMupen64Plus.icns
## rule to copy the Info.plist file into the bundle
$(IntermediateDirectory)/$(ProjectName).app/Contents/Info.plist: Info.plist
	mkdir -p '$(IntermediateDirectory)/$(ProjectName).app/Contents' &amp;&amp; cp -f Info.plist '$(IntermediateDirectory)/$(ProjectName).app/Contents/Info.plist'
## rule to copy the icon file into the bundle
$(IntermediateDirectory)/$(ProjectName).app/Contents/Resources/wxMupen64Plus.icns: wxMupen64Plus.icns
	mkdir -p '$(IntermediateDirectory)/$(ProjectName).app/Contents/Resources/' &amp;&amp; cp -f wxMupen64Plus.icns '$(IntermediateDirectory)/$(ProjectName).app/Contents/Resources/wxMupen64Plus.icns'
</CustomPreBuild>
      </AdditionalRules>
    </Configuration>
    <Configuration Name="Release" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
      <Compiler Options="-O2;$(shell /usr/local/bin/wx-config-2.9 --cxxflags --unicode=yes --debug=no);-arch;i386;$(shell /usr/local/bin/sdl-config --cflags)" C_Options="-O2;$(shell /usr/local/bin/wx-config-2.9 --cxxflags --unicode=yes --debug=no);-arch;i386;$(shell /usr/local/bin/sdl-config --cflags)" Required="yes" PreCompiledHeader="">
        <Preprocessor Value="__WX__"/>
      </Compiler>
      <Linker Options="-mwindows;-s;$(shell /usr/local/bin/wx-config-2.9 --debug=no --libs --unicode=yes);-arch;i386;$(shell /usr/local/bin/sdl-config --libs)" Required="yes"/>
      <ResourceCompiler Options="$(shell wx-config --rcflags)" Required="no"/>
      <General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Release" Command="./$(ProjectName).app/Contents/MacOS/$(ProjectName)" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
      <Environment EnvVarSetName="&lt;Use Defaults&gt;" DbgSetName="&lt;Use Defaults&gt;"/>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
        <PostConnectCommands/>
        <StartupCommands/>
      </Debugger>
      <PreBuild/>
      <PostBuild/>
      <CustomBuild Enabled="yes">
        <RebuildCommand/>
        <CleanCommand>python C:\waf-1.6.2 clean</CleanCommand>
        <BuildCommand>python C:\waf-1.6.2</BuildCommand>
        <PreprocessFileCommand/>
        <SingleFileCommand/>
        <MakefileGenerationCommand/>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory>C:\Documents and Settings\mmg\Desktop\wxmupen64plus</WorkingDirectory>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild/>
        <CustomPreBuild>$(IntermediateDirectory)/$(ProjectName).app/Contents/Info.plist $(IntermediateDirectory)/$(ProjectName).app/Contents/Resources/wxMupen64Plus.icns
## rule to copy the Info.plist file into the bundle
$(IntermediateDirectory)/$(ProjectName).app/Contents/Info.plist: Info.plist
	mkdir -p '$(IntermediateDirectory)/$(ProjectName).app/Contents' &amp;&amp; cp -f Info.plist '$(IntermediateDirectory)/$(ProjectName).app/Contents/Info.plist'
## rule to copy the icon file into the bundle
$(IntermediateDirectory)/$(ProjectName).app/Contents/Resources/wxMupen64Plus.icns: wxMupen64Plus.icns
	mkdir -p '$(IntermediateDirectory)/$(ProjectName).app/Contents/Resources/' &amp;&amp; cp -f wxMupen64Plus.icns '$(IntermediateDirectory)/$(ProjectName).app/Contents/Resources/wxMupen64Plus.icns'</CustomPreBuild>
      </AdditionalRules>
    </Configuration>
  </Settings>
</CodeLite_Project>
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