- edited description
Tool/Item Options
How all the tools are setup works well. Though, for multipurpose tools or non-traditional tools, not all would fall under any of the traditional Minecraft tools. For an example, some people like using Mattock. Mattock is a tool that servers as an axe and Adez (shovel in this case) or a pick and Adez. In this case, the traditional configurations would not work with a custom tool like this. The tool would suffer a penalty from the wrong material.
What I propose is that we have an option to have a choice for a single tool ability or multiple tool abilities. Maybe called toolAbility.
Or have it be optional so the tool or item have a durability option for crafting. Example a food knife can be used to cut up a loaf of bread so many times.
Just an idea. :)
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