Flickering when editing semi-transparent surfaces with 2D image

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Issue #11 resolved
Pierre Barbier de Reuille repo owner created an issue

But displaying any part of the mesh (even empty) solves it ... Seems a state issue.

Comments (2)

  1. Pierre Barbier de Reuille reporter

    It seems linked to setting the matrix for the texture in ImgData::drawSur, or at least that solves the problem under Linux.

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