Flickering when editing semi-transparent surfaces with 2D image

Issue #11 resolved
Pierre Barbier de Reuille repo owner created an issue

But displaying any part of the mesh (even empty) solves it ... Seems a state issue.

Comments (2)

  1. Pierre Barbier de Reuille reporter

    It seems linked to setting the matrix for the texture in ImgData::drawSur, or at least that solves the problem under Linux.

  2. Log in to comment