Support for Tile's object layer
David Erosa
Branch: daviderosa/unitmx:object_layer_support
Branch: PolCPP/unitmx:master
Merged
Merged pull request
Merged in daviderosa/unitmx/object_layer_support (pull request #2)
Merged in daviderosa/unitmx/object_layer_support (pull request #2)
I'm adding support for Tile's object layers so they can be used for defining collisions using rectangles, ellipses and polylines (polygons in the future) in a layer called "CollisionObjects". This is totally compatible with the current collision definition method, so no changes are needed on it.