Suggestion: Execute Command when entering Gamemodes
Issue #172
new
Good plugin, and thank you. I would like one addition, please: For each gamemode a player enters, it would be nice to specify a command in the parameter list that is executed in addition to changing gamemodes.
For instance, if a player enters creative mode, the operator can force them to turn off /fly afterwards. When a player enters survival, and I am not sure why we want to, the operator can force them to turn /fly back on afterwards.
My specific goal in this case is to mak e players use an alternative to fly called flyc, where they must pay for flight per block (CMI feature).
Comments (1)
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That’s a great idea which would help with many other use cases as well. I’ll add it to the todo list.