Suggestion: Execute Command when entering Gamemodes

Issue #172 new
Former user created an issue

Good plugin, and thank you. I would like one addition, please: For each gamemode a player enters, it would be nice to specify a command in the parameter list that is executed in addition to changing gamemodes.

For instance, if a player enters creative mode, the operator can force them to turn off /fly afterwards. When a player enters survival, and I am not sure why we want to, the operator can force them to turn /fly back on afterwards.

My specific goal in this case is to mak e players use an alternative to fly called flyc, where they must pay for flight per block (CMI feature).

Comments (1)

  1. Hans Kurel repo owner

    That’s a great idea which would help with many other use cases as well. I’ll add it to the todo list.

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