Crash in editor (using Windows, 2021.3.0 LTS)
Issue #187
resolved
When I open the console in the editor (playmode) then the whole editor crashes. The editor logs unfortunately don't reveal anything useful.
Comments (2)
-
repo owner -
repo owner - changed status to resolved
We’ve worked out that its a reflection issue when scanning code in `Facepunch.Steamworks`
I’ve added it to the exclusion list in V2.6.2
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I can’t reproduce this in the included Demo scene on Unity 2021.3.0f1, Windows 10 with either .NET Framework or .NET Standard 2.1
Are you able to reproduce this in the demo scene? How about a blank project?