Trying to add Close (UnityEngine.UI.Image) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported.
Issue #201
resolved
Only on build
two exceptions spawned each time
Comments (3)
-
repo owner -
repo owner Confirmed this is a bug in Unity, fixed in 2022.3.5f1
-
repo owner - changed status to resolved
- Log in to comment
Occurs on 2022.3.4f1 but not 2021.3.15f1, feels like a Unity bug so I’ve reported it to Unity and will wait to see what they say