[1.12.2] Incompatibility with ProjectE

Issue #69 wontfix
Hiki Hollow created an issue

Issue: Potential mod conflict causing weird behavior. The issue arises mainly on client side.
Mode: Survival and Creative
Build mode: Everything except Normal and Normal+

Demonstration of issue #1
Demonstration of Issue #2

Edit (2020/03/14):
EB and Project E are very incompatible. There is a game-breaking glitch, where if you hold destruction catalyst and also are in Normal+, it causes the items to drop, and blocks which are supposed to be destroyed, replaced. Essentially duplication.
You are questioning “so can this be used on emerald blocks or even red matter blocks”? Yes. Yes, it can. As long as they are blocks, it works.

As far as my testing has gone, EB mainly fails on client side. Host rarely experiences the problems. Makes me think there’s some sort of miscommunication between server-client. Client says “place blocks here” but as the server is the one actually doing it, it places them wrong somehow.


Mods omitted, as to having been tested across multiple mod-packs, and is a pain in the ass to add here every single time.

Comments (9)

  1. Requios repo owner

    1.12 will not be updated anymore. Still got the issue in a newer version? Feel free to open a new issue

  2. Log in to comment