Instability with large # of buildings

Issue #41 resolved
Former user created an issue

I have noticed that beyond about 2,000 buildings (typical number for someone who has been playing for several months and has 50K+ HC's), the optimizer gets very unstable in the sense that when I go to add another building and recalculate, it's very likely to just crash and go back to 0 of everything.

Generally, this will happen above about 2000 buildings and if the last change was made more than about 20-30 minutes previous.

Is there an issue with insufficient memory storage / leakage? I am on the most recent version of Chrome as of the time of this post (v. 33.0.1750.117 m)

Comments (1)

  1. Riikka Kalliomäki repo owner

    There was a problem in the way the data was stored. The expiration timer was not refreshed whenever you visited the page, which led to losing all the entered data when the initially set expiration timer ran out. This issue has been now fixed. If the problem persists, please report it again.

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