Commits

Author Commit Message Labels Comments Date
Steve Streeting
Fix StreamSerialiser::REVERSE_HEADER_ID which was only reverse for uint16, not the declared uint32
Branches
v1-7
Steve Streeting
Endian fix for FastHash - casting to uint16 is non-portable
Branches
v1-7
Steve Streeting
Merge v1-7 into default
Steve Streeting
Fix a cross-endian bug in StreamSerialiser::calculateChecksum
Branches
v1-7
Mattan Furst
Added Feature to allow vertex data blend information to be passed to the graphic card when using software animation
Mattan Furst
Fixed uncompilable code when using double precision option
masterfalcon
Disabling DisplayLink on iPhone by default, as it can cause input lag sometimes.
Branches
v1-7
masterfalcon
OS X: When targeting 10.6 only - Fixed an issue with old framebuffer contents being displayed when using non-native resolution full screen contexts. Also fixed a crash when switching resolutions. Added some error checking to the full screen context creation.
Branches
v1-7
masterfalcon
GL ES: 16 bit texture support.
Branches
v1-7
masterfalcon
iPhone: Adding CADisplayLink support to SampleBrowser. Shutdown the app properly on iPhone and disable the loading bar to speed up loading on iOS 4
Branches
v1-7
masterfalcon
Xcode Templates: Use devices' native resolution. Shutdown properly. Add CADisplayLink support.
Branches
v1-7
masterfalcon
Adding iPhone 4's native resolution.
Branches
v1-7
masterfalcon
Adding a few missing header search paths to the Xcode templates.
Branches
v1-7
masterfalcon
GLES: Fixed a crash on texture creation. Added buffer mapping support(port from GL Rendersystem).
Branches
v1-7
masterfalcon
Removing a few unused variables to lower the number of compiler warnings.
Branches
v1-7
Mattan Furst
Extended the RTSS ShaderGenerator API to have more getters + Extended Hardware Skinning SRS interface to recive for custom shadow materials
Mattan Furst
Fix entities positioning when rendering entity in the same frame once with and once without hardware skinning
Michael Jansen
Support LIB_SUFFIX. Which is the de-facto standard for cmake to support lib64|32 systems.
Branches
v1-7
Michael Jansen
Install ressources according to OGRE_LIB_DIRECTORY .
Branches
v1-7
Assaf Raman
A patch by: Poojan Prabhu ( poojan_prabhu / jimmemalone / psquare)
Zaid Abdulla
- Fixed a bug causing the bounding box to be larger than it should when selecting multiple meshes for export
Steve Streeting
Merged v1-7 into default
Steve Streeting
Merged v1-7 into default
feiyunw
Add OgreOverlayElementFactory.cpp for methods which can't be inlined.
Branches
v1-7
julian.moschuering
fixed destroySubMesh corrupting the mesh if it contains an edge list
Branches
v1-7
Steve Streeting
siveMesh::PMVertex can list itself as a neighbor after collapsing vertices. This leads to a crash in ProgressiveMesh::PMTriangle::notifyRemoved.
Branches
v1-7
julian.moschuering
fixed parsing of matrix types from shared parameter definition
Branches
v1-7
Steve Streeting
MeshUpgrader can now also *downgrade* mesh files with the -V option
Steve Streeting
Fix writing of older mesh versions before LOD and edge list changes
Steve Streeting
Fix erroneous warnings raised on hardware morph animation caused by checks that should only apply to hardware pose animation
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