A space dogfighting simulation.
Please note that this version is a proof-of-concept and very early in development, and probably has lots of bugs! All comments and suggestions welcome. For more help and information, Send a Tweet to @Stephen Smith
(C)2016 Stephen Carlyle-Smith
Wiki: http://ares-game.wikia.com/wiki/Ares:Dogfighter_Wiki Video: https://www.youtube.com/watch?v=PP9DU8DS95w Twitter https://twitter.com/stephencsmith IndieDB: http://www.indiedb.com/games/aresdogfighter GameJolt: http://gamejolt.com/games/ares-dogfighter/156604 Itch.io: https://stephensmith.itch.io/aresdogfighter
REQUIREMENTS:- You will need Java.
Move Mouse or arrow keys to pitch up/down and turn left/right Space or left mouse button - Fire laser
A, D - Roll left/right
W, S - Accelerate/Decelerate
M or right mouse button - Fire missile
H - Hail currently targetted ship
F, R - Front/Rear view
6 - Restart 7 - Start/stop recording gameplay 8 - Take screenshot
Esc - Return to main menu/exit game
CREDITS:- Programming by Stephen Carlyle-Smith email@example.com 3D Models by Quaternius (http://quaternius.com/) Music by Alexandr Zhelanov (https://soundcloud.com/alexandr-zhelanov) For more credits, see http://ares-game.wikia.com
LICENCE:- The source code is licensed under the MIT licence. Low poly ship assets licenced under CC0 (see Qutarius). All other assets under MIT.