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Generic Multiplayer Connector

Welcome to the GMC wiki!

#Index 1. Overview 2. Quickstart 3. Detailed Guide 4. GMC Server 5. FAQ

Overview

The Generic Multiplayer Connector (GMC) is a networking library designed to simplify communication between network clients (e.g. games, apps) with the minimum of code. At the simplest level, only 4 lines of code are required to connect a client and broadcast/receive data. Any data broadcastby any client is automatically received by every other client in the same game.

I initially designed this library in order to send data between simple games in order to give players some way of competing against each other. For example, my first project was to turn a single-player Tetris into Multiplayer, so that when a player completed a row, it sped up the game for the other players.

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