dlga_start:mutiny_pretalk_1|Hey, {playername}. Vit siga tær.. ^Menn her grenja! Vilja meira stuttligt, minnið ganga.
dlga_mutiny_pretalk_1:mutiny_pretalk_2|Fell uppá pláss, lúsakjálki! Vit eru í kríggi og eg eri tín herovasti!
dlga_mutiny_pretalk_2:close_window|Sum tú vilt, herovasti, sum tú vilt...
dlga_start:mutiny_talk_1|Hey herovasti! Eg skal siga tær eitt... Vit ikki nøgdir, slett ikki nøgdir. ^Ikki nokk mannkjøt, ikki nokk stuttligt. ^Vit snakka við teg, tú ikki nóg góður, herovasti!
dlga_mutiny_talk_1:mutiny_talk_2|Hvat!? Uppreistur í krígstíð? ^Hetta er deyðarevsing, tín lús!
dlga_mutiny_talk_2:close_window|Eg siga tær... ^Vit halda eg betri herovasti tá eg DREPA TEG!
dlga_start:troll_introduce_1|Trupulleikar?
dlga_start:troll_talk_1|Óður?
dlga_troll_introduce_1:troll_goodbye|Uha! Eitt tosandi trøll?!
dlga_troll_introduce_1:close_window|Eg eigi eitt ross.
dlga_troll_talk_1:troll_talk_2|trøllabind meg, títt trøll!
dlga_troll_talk_1:close_window|Eg eigi eitt ross.
dlga_troll_talk_2:troll_talk_3|Avbjóðingin móttikin!^^{s4}
dlga_troll_beaten:troll_talk_1|Eg níði fyri vísdómi tygara, meistranna trølla fiskari
dlga_troll_goodbye:close_window|TROLLOLOLOLOLOLOLOLOLOL!
dlga_start:hobbit_merry_talk_met|Halló aftur, {playername}!
dlga_start:hobbit_pippin_talk_met|Halló aftur, {playername}!
dlga_start:hobbit_general_talk_1|Halló, {sir/madam}! Navn mítt er Meriadoc Brandybuck, men tygum kunnu kalla meg Merry!
dlga_start:hobbit_general_talk_1.1|Halló, {sir/madam}! Navn mítt er Peregrin Took, men tygum kunnu kalla meg Pippin!
dlga_hobbit_general_talk_1:close_window|Eg havi ikki tíð beint nú.
dlga_hobbit_general_talk_1:hobbit_general_talk_first_met|Hoyr meg! eg haldi meg ikki hava sæð nakran av tínum slagi áður.
dlga_hobbit_general_talk_1:hobbit_general_talk_second_met|Hoyr meg! Eg haldi meg hava møtt einum líkum tær í Edoras.
dlga_hobbit_general_talk_1:hobbit_general_talk_second_met.1|Hoyr meg! Eg haldi meg hava møtt einum líkum tær í Minas Tirith
dlga_hobbit_general_talk_first_met:hobbit_general_talk_3|Eg veit. Eg komi langvegis frá! Eg eri ein hobbi, {sir/madam}, úr Sýsluni.
dlga_hobbit_general_talk_second_met:hobbit_general_talk_3|Áh, tað má hava verið systkinabarn mítt! Peregrin Took, ella Pippin, sum tey rópa hann. Vit eru hobbar, {sir/madam}, og vit eru úr Sýsluni, báðir tveir! Góði gamli Pippin. Gud viti hvussu tað mann gangast honum í Minas Tirith.
dlga_hobbit_general_talk_second_met:hobbit_general_talk_3.1|Áh, tað má hava verið systkinabarn mítt! Meriadoc Brandybuck, ella Merry sum tey rópa hann. Vit eru hobbar, {sir/madam}, og vit eru úr Sýsluni, báðir tveir! Góði gamli Merry. Gud viti hvussu tað mann gangast honum í Edoras.
dlga_hobbit_general_talk_3:close_window|Farvæl!
dlga_start:hobbit_merry_talk_met.1|Væl afturkomin, {playername}!
dlga_start:hobbit_pippin_talk_met.1|Væl afturkomin, {playername}!
dlga_hobbit_merry_talk_met:close_window|Halló, harra Merry!
dlga_hobbit_pippin_talk_met:close_window|Halló, harra Pippin!
dlga_start:treebeard_introduce_1|(Tú leggur merki til, at tú hyggur at einum serstakliga undrunarsomum skepilsi. Hann er sera høgur, er stívur í limunum við børklíknandi húð og hevur leyvlíknandi hár. Mosi veksur á pørtum av kroppi hansara. Men í løtuni leggur tú ikki merki til stórt annað, enn eygu hansara. Djúpu eyguni granska teg, seint og hátíðarliga, tó hvøss og gjøgnumskerandi. Tú metir tey vera brún, við farrum av grønum ljósi sum var tað ein risa vatnbrunnur aftanfyri tey, fullur av aldargomlum minnum og drúgvari, støðugari hugsan. Men ytst lýsa eyguni við nútíðini... sum Sólin skínur á ytstu bløðini á ovurstórum træi, ella sum ringarnir í einum djúpum vatni.)
dlga_treebeard_introduce_1:treebeard_introduce_2|(Tú ert við at lata munnin upp fyri at siga eitthvørt, men ein undarlig stirðnandi kensla legst á teg, sum var luftin ov tunn at anda... kikkandi eftir ondini, ristir tú tað av tær, og ovurvaksna trælíknandi skepilsi gevst við at gløa eins brennandi í eina løtu. Skepilsið heldur fram at gløa at tær, og tú leggur merki til, at hini træskepilsini eisini gløa at tær, sum vanta tey at tú fert at siga okkurt...)
dlga_treebeard_introduce_2:treebeard_introduce_3|Orsaka at eg órógvi... eg eri einans ein troyttur fjakkari sum leitar sær friðskjól frá farnu tilburðunum... navn mítt er {playername}. Ber til at spyrja um navn títt?
dlga_treebeard_introduce_3:treebeard_introduce_4|(Hin stívlimaði trærisin letur seigliga munn sín, sum er fjaldur av greinum, bløðum og mosa, upp. Við eini sera djúpari, seigari og buldrandi rødd greiðir hann frá:)^ 'Hummm... Hmmm... *Eg* fari ætli mær ikki at siga tær navn mítt... ikki enn, í hvussu er. Fyri tað fyrsta, hevði tað tikið langa tíð. Navn mítt veksur allatíð, og tilvera mín hevur verið long; so navn mítt er á ein hátt sum ein søga. Verulig nøvn siga søgurnar um tað tey hoyra til á mínum máli; forn enstiksum, sum tú kundi kalla tað. Tað er eitt vakurt mál, men tað tekur sera langa tíð at siga nakað á tí, og tí siga vit einki, uttan so, at tað vert at taka langa tíð at siga og at lurta eftir.'
dlga_treebeard_introduce_4:treebeard_introduce_5|Áh, tú ert ein enta! Sagnirnar siga frá um tykkum, og tað er mær ein heiður at vera móttikin av tær. Eg vil ikki órógva, og skal taka til rýmingar, um tygum ynskja tað.
dlga_treebeard_introduce_5:treebeard_questtalk|(Stívlimaði risin og hansara felagar standa stillir eina góða løtu, meðan eitt lot fer gjøgnum blaðlíknandi hár og skegg teirra. Teir hyggja at hvør øðrum í rúma tíð, til ein óvanliga ótolin enta, sum líkis einum roynitræi, tykist hava hug at siga eitthvørt. Hann verður, hóast tað, verandi fríðarligur til risastóra stívlimaða entan helt fram:)
dlga_treebeard_questtalk:treebeard_quest_brief|{reg2?Sum áður sagt...:Humm... Vit virðismeta tína fólkaligu framferð. Tað er {reg1?óvanligt at síggja frá tínum slagi:gott at práta við álvar aftur}.} Tíðirnar hava ikki verið góðar, síðani entavív okkara hvurvu - og nú eru tað so mong ónd skepilsi, slept frá Myrka Harranum sjálvum, sum royna at týna heim okkara. Vit leita eftir einum, sum er kvikur, men ikki bráður. Onkrum, sum fær hjálpt okkum, meðan kjakast um hvørji næstu stig okkara vera.^Mangar herdeildir av orkum hava rænt skógin og brent trø okkara við eldpílum - um tú hevði kunnaðbeint fyri orkunum og syrgt fyri, at teir ikki aftur hótta skógin, høvdu vit verið tær takksamir og høvdu mett teg ein sannan vin. Gert tú hetta, kunnu vit práta aftur.
dlga_treebeard_quest_brief:close_window|Orkar eru av sonnum ótespilig skepilsi. Eg skal syrgja fyri, at teir ikki gera skóginum fortreð aftur.
dlga_treebeard_quest_brief:treebeard_pretalk|Tíverri havi eg ikki tíð til taks beint nú.
dlga_treebeard_questtalk:close_window|(Entaleiðarin letur seigliga hulda munn sín upp, og hinar enturnar hyggja at tær og byrja eisini at murra eitt langt djúpt ljóð, sum fær jørðina lættliga at ristast - tú leggur merki til, at teir flenna á entiskan hátt. Ein, eftir umstøðunum, ung royðutrælíkandi enta trampar fót sín við sjey táum í jørðina. Hon skelvir so illa, at tú nærum dettur.)^'Róligur, Bráibjálki, ansa eftir ikki at skaða unga hermann okkara. Hummm... Navn mítt er Træskeggi, elstur entanna, og vit eru takksamir fyri tænasturnar tú veitir okkum.... Hummm... Tak ímóti hesi gávu av entuvatni fyri at hátíðarhalda góða úrslitið.'
dlga_treebeard_questtalk:close_window.1|(Stívlimaði risin og felagir hansara standa fríðarligir og stillir, meðan enn eitt lot fer gjøgnum blaðkenda hár og skegg teirra.)
dlga_treebeard_pretalk:treebeard_talk_response|Hummm... Hvat vilt hava at vita, ungi vinur mín?
dlga_treebeard_talk_response:treebeard_about_himself|Sig mær meira um teg sjálvan.
dlga_treebeard_talk_response:treebeard_about_entwives|Sig mær meira um entavívini.
dlga_treebeard_talk_response:treebeard_about_ents|Sig mær meira um enturnar.
dlga_treebeard_talk_response:close_window|Lika mikið. Farvæl!
dlga_treebeard_about_himself:treebeard_pretalk|(Entaleiðarin tykist fjarur og hábærsligur. Eftir eina løtu sigur hann seigliga:)^'Ver ikki bráður... vit kunnu práta meira um hetta, tá skógurin aftur er tryggur.'
dlga_treebeard_about_himself:treebeard_pretalk.1|Hummm... eg eri elstur av mínum slagi, hmmm... eg verði róptur Træskeggi av summum deyðiligum, og álvarnir nevna meg Fangorn. Hummm... eg, Barkahúð og Blaðlokkur eru teir einastu, ið gingur skógin, áðrenn myrkrið fall á hann. Eg eri ikki eins fimur, sum eg var áður... ungi Bráibjálki fær vent og snara sær eins og eitt mjátt træ í vindinum... hummm... um bert entavívini vóru her...
dlga_treebeard_about_entwives:treebeard_pretalk|(entaleiðarin gerst brádliga syrgin á at líta, og rødd hansara gerst óvanliga djúp.)^'Hummm... hetta er ein syrgilig søga... tá skógirnir ikki longur eru plágaðir av orkum, kunnu vit aftur práta um hetta.'
dlga_treebeard_about_entwives:treebeard_pretalk.1|Áhummm... vøkru entavívini... teimum dáma at festa rót og veksa... vit áttu at havt lurtað betri eftir teimum... Hrummm... so rýmdu tær til Brúna londini fyri at sáa urtagarðar, og tær lærdu deyðilig at velta jørðina... vit vóru vanir at vitja tær... til... Sauron leyp á... entavívini eru nú horvin... hummm... Fimbrethil... hennar dámur av búnum korni... vit hava leita eftir teimum... menn ikki funnið tær... enn...
dlga_treebeard_about_ents:treebeard_pretalk|Hrummm... Vit eru træhirðarnir, og vit verja tey frá vanda. Vit eru eldri enn øll tey deyðiligu ættarfólkini, men ikki eins gamlir og álvarnir, sum grøddu okkum frá tøgnini. Mangt er broytt gjøgnum øldirnar. Í fyrstuni vóru vit bráðari og fimari. Gjøgnum tíðina, eru mangir av okkum vilstir. Vit eru nakrir, sum enn eru sannar entir og lívligir eftir okkara máti, men mangir eru vorðir svøvntungir, mest líkir trøum, vildi tú sagt. Flestu trøðini eru bert trø, sjálvsagt; tó eru mong hálvvakin. Aftur onnur eru fullvakin, og enntá eru tey, ið byrja at líkjast entum. Tað gongur fyri seg allatíðina. Tá tað hendir, sæst, at summi eru, ið hava ónd hjørtu. Hóast tað, royna vit okkara besta. Vit halda femmandum og gjødnum burtur; og vit laåa og læra, vit leika og lúka.
dlga_start:close_window.1|Mmmmm?
dlga_start:close_window.2|Mmhhrmmm?
dlga_start:close_window.3|Mmmrhrrhmm?
dlga_start:looters_2_join|Níð fyri mátti {s4} og tæn mær!
dlga_looters_2_join:close_window|Vit vilja líða teg, Harri.
dlga_start:close_window.4|^^KNURR!^^
dlga_start:member_castellan_talk|Ja, {playername}? Havt kann eg gera fyri tygum?
dlga_member_castellan_pretalk:member_castellan_talk|nakað annað?
dlga_member_castellan_talk:member_review_castle_garrison|Eg vil kanna hermannalegu hjá borgini.
dlga_member_review_castle_garrison:member_castellan_pretalk|Sjálvandi. Her eru listar okkara. Sig mær frá, um tygum vilja broyta nakað...
dlga_member_castellan_talk:member_review_castellan_equipment|Lat meg síggja tína útgerð.
dlga_member_review_castellan_equipment:member_castellan_pretalk|Jújú, alt er her...
dlga_member_castellan_talk:member_castellan_join|Eg vil hava teg at fara frá borgini og koma við mínum herliði.
dlga_member_castellan_join:close_window|Eg eri vorðin heilt væl við staðið... men sum tygum ynskja, {playername}, eg skal koma við tygum.
dlga_member_castellan_join:member_castellan_pretalk|Og hvar skuldu vit sovið? Tú hálar ein heilan her við tær, {playername}, her er ikki pláss fyri okkum øllum.
dlga_member_castellan_talk:close_window|[Far avstað]
dlga_member_chat_00:member_lady_1|{playername}, nær metur tú, at vit náa fram á mál.
dlga_member_lady_1:close_window|Tað er langur vegur enn.
dlga_member_lady_1:close_window.1|Skjótt. Vit eru nærum komin fram.
dlga_member_chat_00:member_scout_1|Vit eru klárir at fara at njósnast. Skulu vit fara nú?
dlga_member_scout_1:close_window|Ja, tit hava fingið boð um hvat tit skulu. Farvæl!
dlga_member_scout_1:close_window.1|Bíða ein løtu, ikki rættiliga enn.
dlga_do_member_trade:member_talk|Nakað annað?
dlga_member_chat_00:member_talk|Ja, {s5}?
dlga_member_talk:member_trade|Lat meg síggja tína útgerð.
dlga_member_trade:do_member_trade|Umber meg, men mín útgerð er mín egna.
dlga_member_trade:do_member_trade.1|Jújú, alt er her...
dlga_member_talk:view_member_char_requested|Hvat kanst tú fortelja mær um evni tíni?
dlga_view_member_char_requested:do_member_view_char|Í lagi, lat meg siga tær...
dlga_member_talk:member_separate|Vit noyðast at fara hvør sína leið í eina tíð.
dlga_member_separate:member_separate_confirm|Veruliga? Eg fari so ikki bara at sita og bíða her. Eg fari aftur til {s4}. Er tað vilji tin?
dlga_member_separate_confirm:member_separate_yes|Tað er. Vit noyðast at fara hvør til sítt.
dlga_member_separate_confirm:do_member_trade|Nei, eg vil heldur, at tu ert við mína lið.
dlga_member_separate_yes:close_window|Nú so. So fari eg, meðni. Gev mær boð, um tú fært brúk fyri mær.
dlga_member_talk:member_question|Eg vildi fegin spyrja teg um okkurt.
dlga_member_talk:close_window|Líka mikið.
dlga_member_question:member_question_2|Í lagi. Hvat vilt tú spyrja um?
dlga_member_question_2:member_morale|Hvussu heldur tú tað gongur í herdeildini?
dlga_member_question_2:member_health|Hvussu hevur heilsan tað?
dlga_member_question_2:member_background_recap|Sig mær søgu tína aftur.
dlga_member_background_recap_3:do_member_trade|Stutt eftir kom í títt fylgi.
dlga_do_member_view_char:member_talk|nakað annað?
dlga_start:close_window.5|Latum okkum fara so skjótt tú ert klárur.
dlga_start:close_window.6|Vinarliga lat vera við at spilla meira av míni tíð í dag. Møguliga síggjast vit aftur.
dlga_companion_recruit_signup_response:close_window|Tíverri havi eg ikki brúk fyri fleiri hondum í herdeild míni sum nú er.
dlga_companion_recruit_rank:close_window|Tað tykist mær, at tygum ikki standa nóg høgt í metum hjá fólki mínum, {playername}. Tygum eru ein {s29} og noyðast at vera ein {s24}, fyri at eg skal gerðast limur [{reg3} stig ov lágur í tign].^Lat okkum práta aftur, tá tygum eru hækkaður í tign.
dlga_companion_recruit_rank:companion_recruit_payment.1|Eg eri glaður fyri at síggja, at tygum eri vorðin {s29}, og eg gleði meg at koma við tygum.
dlga_companion_recruit_payment_response:close_window|So er ikki nógv, eg fái gjørt.
dlga_start:companion_recruit_meet_again|Vit møtast aftur.
dlga_companion_recruit_meet_again:companion_recruit_backstory_delayed|So... hvat hevur tú gjørt síðani síðst vit møttust?
dlga_start:companion_recruit_secondchance|Ja?
dlga_companion_recruit_secondchance:close_window|Líka mikið.
dlga_companion_recruit_backstory_delayed_response:companion_recruit_signup_b|Tað kann vera, at eg fái brúkt teg í herdeild mínari.
dlga_companion_recruit_backstory_delayed_response:close_window|Líka mikið. Eina aðruferð kanska.
dlga_companion_recruit_signup_confirm:close_window|Frálíkt! Gev mær eina løtu at fyrireika meg og so eri eg klárur at fara.
dlga_start:companion_rehire|Tilboð mítt um at koma við tær aftur, er enn galdandi, um tú vilt hava meg.
dlga_start:companion_rehire.1|Tað er gott at síggja teg á lívi, {s5}! {s6} og eg vistu ikki hvørs tú vart tikin fangi, dripin ella tók til rýmingar. Eg havi bíða her síðani og kanna mær tíðindi um lagnu tína. Skal eg fara eftir útgerð míni og koma við herdeild tíni aftur?
dlga_start:companion_was_dismissed|Tað er gott at síggja teg, {s21}! Fyri at tað skal vera satt, hevði eg vónað rent meg í teg aftur.
dlga_companion_was_dismissed:companion_rehire|{s5}. Vilt koma við herdeild mínari aftur?
dlga_companion_rehire:companion_recruit_signup_confirm|Væl afturkomin, vinur mín!
dlga_companion_rehire:companion_rehire_refused|Tíverri havi eg ikki pláss fyri fleiri, sum nú er.
dlga_companion_rehire_refused:close_window|Nú so... gev mær boð, um tú broytir meining, ha?
dlga_companion_objection_response:close_window|Takk fyri, eg eri glaður fyri stuðulin.
dlga_companion_objection_response:close_window.1|Vónandi endurtekur tað seg ikki.
dlga_companion_objection_response:close_window.2|Klaga tín er hoyrd, men eg havi annað at takast við beint nú.
dlga_companion_personalityclash2_response:close_window|Eg meti {s11} at vera ein virðismiklan lim av herliðnum. Tú átti at virðismett {reg11?hana:hann} meira.
dlga_companion_personalityclash2_response:close_window.1|Tú hevur rætt. Eg eri ikki nøgdur við hvussu {s11} uppførur seg og fari at siga tað við {reg11?hana:hann}.
dlga_companion_personalityclash2_response:close_window.2|Eg havi ikki tíð til sovorið fjas.
dlga_companion_personalityclash_response:close_window|Eg meti {s11} at vera ein virðismiklan lim av herliðnum. Tú átti at virðismett {reg11?hana:hann} meira.
dlga_companion_personalityclash_response:close_window.1|Tú hevur rætt. Eg eri ikki nøgdur við hvussu {s11} uppførur seg og fari at siga tað við {reg11?hana:hann}.
dlga_companion_personalityclash_response:close_window.2|Eg havi ikki tíð til sovorið fjas.
dlga_companion_personalitymatch_response:close_window|Sera gott.
dlga_event_triggered:companion_faction_demolished|{s5}, {reg6?okkara:mítt} {s6} føðiland svíður ræðuliga av krígnum. Eg fari at biðja teg um at hjálpa fólki {reg6?okkara:mítt} so skjótt vit hava hvílt og eru klár.
dlga_companion_faction_demolished:close_window|Um so er, ríða vit at hjálpa {s6} við brestin.
dlga_companion_faction_demolished:close_window.1|Eg er bangin fyri, at hjálpt okkara er fyri neyðini aðrastaðni.
dlga_companion_home_description:companion_home_description_2|Greið mær nærri frá.
dlga_companion_home_description:close_window|Vit hava ikki tíð til leyst prát beint nú.
dlga_companion_home_description:close_window.1|Mær dámar best, um liðfelagar mínir ikki plága meg við slíkum orðaskvaldri.
dlga_start:player_hire_troop|{s33}^^Eg standi á odda fyri herliðinum her í {s21}. Vildi tú mær nakað?
dlga_player_hire_troop:player_hire_troop_give|Nakrir av hermonnunum í liði mínum høvdu gjørt meira nyttu, um teir vardu {s21}.
dlga_player_hire_troop:close_window|Eg vil fegin kanna hermenn mínar her.
dlga_player_hire_troop:close_window.1|Eg havi brúk fyri at venja meira.
dlga_player_hire_troop:tld_sell_prisoners|Eg eri komin við nøkrum fangum.
dlga_tld_sell_prisoners:tld_sell_prisoners_check|{s33} Lat okkum síggja ljóta beisti.
dlga_tld_sell_prisoners_check:tld_sell_prisoners_2|Lat meg kanna fongsul logbókina...
dlga_tld_sell_prisoners_2:player_hire_troop_nextcycle|Broytt meining, ha?
dlga_tld_sell_prisoners_2:player_hire_troop_nextcycle.1|Eg skal syrgja fyri, at teir ikki flýggja úr okkara fangatippum.
dlga_player_hire_troop:close_window.2|Farvæl.
dlga_player_hire_troop_pre_pre_nextcycle:player_hire_troop_pre_nextcycle|Lat meg kanna hermannalistan
dlga_player_hire_troop_pre_nextcycle:player_hire_troop_nextcycle|So tú hevur broytt meining...^eg skilji.
dlga_player_hire_troop_reunite:player_hire_troop_reunite_1|lat meg kanna hermannalistan
dlga_player_hire_troop_reunite_1:player_hire_troop_nextcycle|So tú hevur broytt meining...^eg skilji.
dlga_player_hire_troop_reunite_1:player_hire_troop_nextcycle.1|Vit hava ikki brúk fyri hasum hermonnunum her...^Tak teir aftur.
dlga_player_hire_troop_nextcycle:player_hire_troop|Nakað annað?
dlga_start:player_siege_castle_commander_1|Hvat vilt tú?
dlga_player_siege_castle_commander_1:player_siege_ask_surrender|Leggið vápnini! Støða tykkara er vónleys!
dlga_player_siege_castle_commander_1:close_window|Einki. Eg takki fyri meg.
dlga_player_siege_ask_surrender:player_siege_ask_surrender_treatment|Møguliga... Kanst svørja á æru tína, at vit vera væl viðfarnir?
dlga_player_siege_ask_surrender:player_siege_ask_leave_unmolested|Vit eru til reiðar at fara frá hesi borgini, um tú kanst sverja á æru tína, at tú letur okkum sleppa óskalaðar.
dlga_player_siege_ask_surrender:close_window|Leggja vápnini? Hah! Vit klára at halda skansan, til vit doyggja av elli.
dlga_player_siege_ask_surrender_treatment:player_siege_ask_surrender_treatment_reject|Eg gevi tær einki! Legg vápnini nú og bið tína síðstu bøn.
dlga_player_siege_ask_surrender_treatment_reject:close_window|Bølmenni! Vit berjast til síðsta mann!
dlga_player_siege_ask_surrender_treatment:player_siege_ask_surrender_treatment_accept|Tygum vera latin fyri loysigjald og menn tínir sleppa at liva. Tað lovi eg tær.
dlga_player_siege_ask_surrender_treatment_accept:close_window|Í ordan. Við teimum treytunum, gevi eg meg yvir.
dlga_player_siege_ask_leave_unmolested:player_siege_ask_leave_unmolested_accept|Tað lovi eg tær. Tygum verða ikki álopin, um tygum sleppa borgini.
dlga_player_siege_ask_leave_unmolested_accept:close_window|Í lagi. Vit geva tygum borgina. Tygum hava vunnið hesaferð, men vit fara at møtast aftur. 
dlga_player_siege_ask_leave_unmolested:player_siege_ask_leave_unmolested_reject|Tað kann eg ikki góðtaka! Eg vil hava fangar.
dlga_player_siege_ask_leave_unmolested_reject:close_window|Um so er, verja við borgina til deyða okkara. Hesar samráðingarnar eru lidnar. Farvæl!
dlga_defeat_lord_answer:defeat_lord_answer_1|Tú ert mín fangi nú.
dlga_defeat_lord_answer_1:close_window|Eg standi við tína náði.
dlga_defeat_lord_answer:defeat_lord_answer_2|Tygum hava barst væl. Tygum eru fríður at fara.
dlga_start:party_encounter_lord_hostile_attacker|{playername}!
dlga_start:party_encounter_lord_hostile_attacker.1|Steðga!
dlga_party_encounter_lord_hostile_attacker_2:party_encounter_offer_dont_fight|Er eingin loysn uttan at berjast? Eg vil ikki berjast við teg.
dlga_party_encounter_lord_hostile_attacker_2:close_window|Ikki loypa á! Vit geva okkum yvir.
dlga_party_encounter_lord_hostile_attacker_2:close_window.1|Vit berjast til okkara deyða!
dlga_party_encounter_offer_dont_fight:close_window|Eg standi í tini skuld, geri eg ikki? Í lagi. Tú skalt sleppa hesaferð.
dlga_party_encounter_offer_dont_fight:close_window.1|Ha-ha. Men eg vil berjast við teg.
dlga_start:close_window.7|Skríð, skitni biddari.
dlga_start:lord_start|Jamen, er tað ikki djarva hetja mín, {playername}...
dlga_start:lord_start.1|Gott at sígja teg aftur {playername}...
dlga_start:lord_start.2|So møttust vit aftur, {playername}...
dlga_start:lord_meet_neutral|Kennast vit?
dlga_lord_meet_neutral:lord_intro|Eg eri {playername}.
dlga_lord_meet_neutral:lord_intro.1|Navn mítt er {playername}, til tygara tænastu.
dlga_lord_meet_enemy:lord_intro|Eg eri {playername}.
dlga_lord_meet_enemy:lord_intro.1|Eg verði róptur {playername}. Legg tær tað í geyma, tú fert ofta at hoyra tað verða nevnt.
dlga_start:lord_start.3|Nú so, {playername}...
dlga_lord_start:lord_generic_mission_completed|Skurðlækni tín kláraði at yvirtala vin mín og gjøgnumførdi skurðviðgerðina. Nú er bert at biðja fyri heilsu hansara. Líka mikið hvat, so takki eg tær fyri, at tú lænti mær lækna tín, {playername}. Tú ert av sonnum eitt stórbært menniskja. Eg gloymi tær tað ikki.
dlga_lord_start:lord_investigate_fangorn_completed0|So, {playername}, tú ert afturkomin úr Fangorn. Hvørjum fanst tú út av?
dlga_lord_investigate_fangorn_completed0:lord_investigate_fangorn_completed1|Trøini eru livandi! Tey lupu á herdeildir okkara!
dlga_lord_investigate_fangorn_completed1:close_window|Tað sum eg væntaði. Tú hevur tænt mær væl, {playername}.
dlga_lord_start:close_window|Tol mítt er uppi. Eg hevði roknað við, at tú, langt um leingi, kundi sagt mær okkurt um Fagorn, men tu veist einki!
dlga_lord_active_mission_2:lord_capture_troll_completed_two_trolls|Harri, eg vil hervið geva tær ikki eittans, men eitt par av kríatúrum!
dlga_lord_active_mission_2:lord_capture_troll_completed_one_troll|Harri, eg havi tamt kríatúrið, eins og tú baðst um!
dlga_lord_capture_troll_completed_two_trolls:lord_capture_troll_completed_two_trolls_thankyou|Tvey kríatúr! Frálíkt, {playername}. Tú hevur víst at vera verdan, og slík evni og slíkur trúðskapur skal vera tær løntur. Við tínum tveimum trøllum, klára vit okkum uttan eitt av teimum, sum vit nýta til royndir. Tað er ein vælvandur trælur, klárur berjast eftir boðum. Vit meina TÍNUM boðum, {playername}.
dlga_lord_capture_troll_completed_two_trolls_thankyou:lord_capture_troll_completed_two_trolls_thankyou_info|Kann eitt villinnidjór noyðast at fylgja boðum?
dlga_lord_capture_troll_completed_two_trolls_thankyou:lord_capture_troll_completed_two_trolls_thankyou_accept|Takk fyri, harri. Tygum verða nøgdur við hvussu trøllið verður nýtt.
dlga_lord_capture_troll_completed_two_trolls_thankyou:lord_capture_troll_completed_two_trolls_thankyou_refuse|Takk fyri, harri. Men eg eri ikki verdur eina so stóra gávu. Tað er ov vandamikið hjá mær.
dlga_lord_capture_troll_completed_two_trolls_thankyou:lord_capture_troll_completed_two_trolls_thankyou_refuse.1|Takk fyri, harri. Men eg eri ikki verdur eina slíka gávu. [no room in party!]
dlga_lord_capture_troll_completed_two_trolls_thankyou:lord_capture_troll_completed_two_trolls_thankyou_raise|Harri, eg kann fføra størri oyðing, um tú eisini gevur beistinum eina brynju [10/{reg20} influence]. 
dlga_lord_capture_troll_completed_two_trolls_thankyou_info:lord_capture_troll_completed_two_trolls_thankyou|Setur tú spurning við eginleikarnar hjá harra tínum, {playername}? Beistið er vant upp til at loypa á fíggindar so skjótt teir eru í eygsjón. Tað er nóg mikið. Men tú og hermenn tínir skulu halda greiða frástøðu frá beistinum, tá tað berjist, og aldrin standa millum tað og offur tess, um tit ikki vilja teljast teirra millum.
dlga_lord_capture_troll_completed_two_trolls_thankyou_accept:lord_pretalk|Far nú og oyð fíggindar mínar við nýggju gávu tíni.
dlga_lord_capture_troll_completed_two_trolls_thankyou_refuse:lord_pretalk|Sum tú vilt, meðni. Onkur annar av tænarum mínum veit sær at nýta hetta máttmikla stríðsvápnið.
dlga_lord_capture_troll_completed_two_trolls_thankyou_raise:lord_pretalk|Váðar tú tær at biðja um eitt trøll í fullari brynju, {playername}, til tín at stýra? Tað er ikki eitt lítið ting, tú biðjur um. Men tú ert ein evnríkur tænari, og og Vit vita íblástur tín. Okkum dáma tað. Tað skal vera tær givið.
dlga_lord_capture_troll_completed_two_trolls_thankyou_raise:lord_capture_troll_completed_two_trolls_thankyou|Hvat billar tú tær inn, at biðja Okkum um meira, enn tað Vit ætlaðu tær við stóra vídómi Okkara? {playername}, tú hevur víst teg at vera ein stórfingin tænari í dag, men lat ikki slíkan frekleika royna tol Okkara aftur!
dlga_lord_capture_troll_completed_one_troll:close_window|Frálíkt, {playername}. Tú ert ein sera trúgvur og hentur tænari. Trøllið verður ógvuliga hent á náa málum okkara. Tað ert koyrt í fangtippið.
dlga_lord_start:close_window.1|Alt ov langt síðani bað eg teg fáa mær eitt livandi trøll. Betur skuldi eg vitað. Hvussu kundi eg vænta at ein slíkur sum {playername} kláraði at standa ein slíka roynd. Tænari mín var ikki nóg evnaríkur og trúðfastur.
dlga_lord_start:lord_generic_mission_completed.1|Tíðindini um bragd tíni ímóti villini trøllunum bórust mær. {s12} hevur eitt minnið at vera bangin um, takka verið tær, {playername}.
dlga_lord_start:lord_follow_spy_half_completed|Skamm fái tær! Eg vildi hava TVEIR fangar, {playername} -- tað, tú ert komin við, er so at siga púra nyttuleyst! Eg veit longu alt, sum njósnarin veit. Tað var hyljaranum eg var eftir. Her! Hálvgjørt gevur bert hálvan vinning. Tak hann og slepp tær avstað.
dlga_lord_start:lord_follow_spy_half_completed.1|Eg bað um tveir fangar, {playername}, ikki ein. Tveir! Men tó, tað sær út til, at tú fangaði hyljaran hjá njósnaranum, sum var meiri umráðandi. Njósnarin dyttar sær ikki aftur higar og fer at vísa seg at vera heldur nyttuleysur hjá harra sínum. Tað, hóast alt, betri enn einki. Eg gangi út frá, at tú skilur, at tú bert fært hálva løn fyri hálvt arbeiði. 
dlga_lord_start:lord_follow_spy_failed|Sanniliga, {playername}, tú hevur víst teg at vera púra óbrúkiligur. At miseydnast bæði njósnaran OG hyljaran kemur niður á eitt støði av óansni eg ikki helt var til! Gloym alt um nakra løn. Tú hevur ikki gjørt nakað, sum ger teg verdan til hana!
dlga_lord_follow_spy_half_completed:lord_pretalk|Eg gjørdi mítt besta, {s65}.
dlga_lord_follow_spy_completed:lord_pretalk|Takk fyri, {s65}.
dlga_lord_follow_spy_failed:lord_pretalk|Hmf.. Sum tygum vilja, {s65}.
dlga_lord_start:lord_generic_mission_completed.2|Skamm fái meg, um tú ikki kláraði tað, {playername}. Allir trælirnir eru aftur og eru farnir beint í gongd við at heysta. Tú hevur sanniliga uppiborið løn tína. Her, fá tær hana við míni kvøðu.
dlga_lord_start:lord_bring_back_runaway_serfs_failed|{playername}. Eg havi tolin bíðað eftir trælum mínum, tó er eingin komin aftur í aftur. Hevur tú nakra frágreiðing? Vart tú lumpaður av fávitskum djórum, ella ert tu simpulthen evnalítil?
dlga_lord_bring_back_runaway_serfs_failed:lord_bring_back_runaway_serfs_failed_1a|Umber meg, {s65}, trælirnir vóru hálari enn állar.
dlga_lord_bring_back_runaway_serfs_failed_1a:lord_pretalk|Hmf, hatta er ein vánalig umbering ein slíkan ósigur, {playername}. Um tú vilt umbera meg, so noyðist eg at fanga nýggja menn velta áðrenn vit øll hungra.
dlga_lord_start:lord_runaway_serf_half_completed|Tú skuffar meg, {playername}. Har vóru tríggir bólkar av trælum, sum eg bað fáa fatur á. Tírggir! Ikki {reg17}. So noyðast teir, sum tú fekst fatur á bara at arbeiða tað harðari, fyri at gera upp fyri teir mistu. Viðvíkjandi tínari løn, {playername}, so gjaldi eg tær bert fyri teir trælir tú hevur fingið fatur á. Her, fá tær teir, og æatum okkum síðani leggja hetta aftur um bak.
dlga_lord_runaway_serf_half_completed:lord_pretalk|Takk fyri, {s65}. Tygum eru sanniliga gávumildur.
dlga_lord_runaway_serf_half_completed:lord_pretalk.1|Huff, hetta vísti seg at vera spill av míni tíð.
dlga_lord_start:lord_deliver_cattle_to_army_thank|Ah, {playername}. Eg eri nøgdur við, at tú komst við {reg13} eindum av {s4}, sum eg bað um. Tú hevur mína virðing.
dlga_lord_deliver_cattle_to_army_thank:lord_pretalk|Eingin trupulleiki, {s65}.
dlga_lord_deliver_cattle_to_army_thank:lord_pretalk.1|Eg eri glaður fyri at tæna.
dlga_lord_start:lord_scout_waypoints_thank|Tú vísur teg at vera ein góður njósnari, {playername}. Boðberi mín bar mær júst samandráttin  av ferð tíni til {s13}, {s14} og {s15}. Væl úr hondum greitt.
dlga_lord_scout_waypoints_thank:lord_pretalk|Ein einføld uppgáva, {s65}.
dlga_lord_scout_waypoints_thank:lord_pretalk.1|Einki, sum eg ikki kláraði.
dlga_lord_scout_waypoints_thank:lord_pretalk.2|Einki at takka fyri, harri.
dlga_lord_start:lord_mission_told_deliver_cattle_to_army|Matgoymslan til heirdeildina minkar ov skjótt, {playername}. Eg havi brúk fyri, at tú gevur mær {reg3} eindir av {s4}, so at eg kann metta hermenninar. Eg leggi ikki í hvaðani tú fært tær, so eg fái tær skjótast gjørligt.
dlga_lord_mission_told_deliver_cattle_to_army:lord_mission_told_deliver_cattle_to_army_accepted|Í lagi, eg skal fáa tær {s4}.
dlga_lord_mission_told_deliver_cattle_to_army:lord_mission_told_deliver_cattle_to_army_rejected|tíverri, harri, I havi aðrar ætlanir.
dlga_lord_mission_told_deliver_cattle_to_army_accepted:close_window|Frálíkt! Tú veist hvat tú skalt, {playername}, so far í gongd. Eg havi brúk matinum fyrr heldur enn seinni.
dlga_lord_mission_told_deliver_cattle_to_army_rejected:close_window|Tað... var óheppið, {playername}. Eg verði noyddur at finna onkran annan at loysa uppgávuna. Vinarliga far hiðani. Eg havi annað at takast við.
dlga_lord_start:lord_report_to_army_asked|Ah, tú ert afturkomin, {playername}. Vit hava bíðað eftir tær. Vónandi hevur tú passaliga mongd av hermonnum við nóg mikið av royndum.
dlga_lord_report_to_army_asked:lord_report_to_army_completed|Eg havi eitt lið av dugnaligum, harðførum hermonnum við mær. Vit eru klárir at fylgja tær.
dlga_lord_report_to_army_asked:lord_report_to_army_continue|Eg havi ikki nóg mikið av hermonnum enn. Eg havi brúk fyri meira av tíð.
dlga_lord_report_to_army_completed:close_window|Frálíkt. Eg sendi boð eftir tær, tá eg havi brúk fyri tær. Fyrbils skalt tú bara fylgja okkum og halda teg tætt við. Vit fara víðari skjótt.
dlga_lord_report_to_army_continue:close_window|So mast tú heldur skunda tær. Vit fara víðari ímóti fíggindanum skjótt, og eg havi brúk øllum tøkum monnum.
dlga_lord_start:lord_mission_told_scout_waypoints|{playername}, Eg havi brúk fyri einum sjálvbodnum at njósnast kring økið. Okkum mangla í stóran mun kunning, og eg noyðist heilt einfalt at hava eina betri heildarmynd av støðuni, aðrenn vit kunnu halda á fram. I vil hava teg at fara til {s13}, {s14} og {s15} og siga mær frá tí tú finnur.
dlga_lord_mission_told_scout_waypoints:lord_mission_told_scout_waypoints_accepted|Eg meldi meg, harri.
dlga_lord_mission_told_scout_waypoints:lord_mission_told_scout_waypoints_rejected|Eg eri bangin fyri, at eg má nokta.
dlga_lord_mission_told_scout_waypoints_accepted:close_window|Gott! Tú skalt einans fara forbí {s13}, {s14} og {s15} og kanna hvat er har. Skriva alt tú finnur niður og kom síðani aftur til mín skjótast gjørligt.
dlga_lord_mission_told_scout_waypoints_rejected:lord_pretalk|Hmm, eg eri skuffaður av tær, {playername}. Sera skuffaður. Vit práta aftur seinni. Eg noyðist at finna onkran, sum kann kanna mær økið.
dlga_lord_start:lord_buy_prisoner|Mær er latið fortalt, at tú fangaði fígginda okkar {s3}, og at tú hevur hann við tær í løtuni. Væl klárað!^ Lat okkum fáa hann. Har er nógv vitan, sum vit noyðast at fáa úr honum...^^[tú fært {reg14} tilfeingisstig av {s14}]
dlga_lord_buy_prisoner:lord_buy_prisoner_accept|Hann er tykkara.
dlga_lord_buy_prisoner:lord_buy_prisoner_deny|Eg eri bangin fyri, at eg havi aðrar ætlanir til hansara.
dlga_lord_buy_prisoner_accept:lord_pretalk|Frálíkt! Eg sendi menn mínar at føra hann í fongsli við brestin. Hetta fer heilt víst at hjálpa okkara søk.
dlga_lord_buy_prisoner_deny:lord_pretalk|Tað var keðiligt. Hann hevði verði okkum virðismikil, {playername}.
dlga_lord_start:lord_pretalk|Ah, vælkomin, {s24}.^Tú skuldi longu vita at {s12}. Uppgáva tín, er hjálpa okkum við í stríði okkara, {playername}. Tá tú hevur víst teg verdan álit mítt [level {reg1}], fari eg eisini at geva tær atgongd til kistuna har yviri.
dlga_lord_start:lord_talk|Hvat er tað?
dlga_lord_pretalk:lord_talk|Nakað annað?
dlga_lord_talk:lord_lend_companion_end|Eg vil fegin hava {s14} aftur, {s65}, um tú ikki longur hevur brúk fyri {reg3?hennara:hansara} tænastum.
dlga_lord_lend_companion_end:lord_pretalk|Tú hevur longu ov nógvar menn í tíni tænastu, {playername}. Tað ber ikki til hjá tær at fáa fleiri sum nú er.
dlga_lord_lend_companion_end:lord_pretalk.1|Heilt víst, {playername}. {reg3?Hon:Hann} gløgg/ur {reg3?genta:drongur}. Tú er heppin at hava slíkar dugnaligar felagar.
dlga_lord_talk:lord_message_delivered|Eg komi við einum boðum frá {s9}.
dlga_lord_talk:lord_message_delivered_enemy|Eg komi við einum boðum frá {s9}.
dlga_lord_talk:lord_active_mission_1|Viðvíkjandi uppgávuni tygum gav mær...
dlga_lord_talk:lord_request_mission_ask|Hava tygum nakrar uppgávur til mín?
dlga_lord_talk:find_lost_spears_permission|Harri, eg vil sleppa inn í Einsomu fjøllini, í míni leitan eftir horvnu svørðum Bladorlinar kongi.
dlga_find_lost_spears_permission:lord_pretalk|Tú hevur longu fingið atgongd, {playername}.
dlga_find_lost_spears_permission:find_lost_spears_permission_yes|Í lagi, {playername}, tú kanst sleppa inn.
dlga_find_lost_spears_permission:lord_pretalk.1|Tíverri, men eg havi ikki nokk alít á tær enn, {playername}.
dlga_find_lost_spears_permission_yes:lord_pretalk|Takk fyri, harri.
dlga_lord_give_troops:lord_give_troops_check|Styrkja herlið mítt? Eg havi altíð brúk fyri fleiri hermonnum.
dlga_lord_give_troops:lord_pretalk|Tíverri hevur tú ongar {s14} hermenn at styrkja meg við.
dlga_lord_give_troops_check:lord_give_troops_check_1|Lat meg kanna hermannalistan...
dlga_lord_give_troops_check_1:lord_pretalk|So tú hevur broytt meining...^eg skilji.
dlga_lord_give_troops_check_1:lord_pretalk.1|Eg havi ikki brúk fyri hasum hermonnunum her...^Tak teir aftur.
dlga_lord_talk:lord_get_reward_item_ask|I vil biðja um ein serstakan lut.
dlga_lord_get_reward_item_ask:lord_talk|Tað sær ikki út til, at tú hevur pláss fyri fleiri lutum. Veit meira pláss og kom síðani aftur.
dlga_lord_get_reward_item_ask:lord_get_reward_item|Meinar tú tað? Minst til, at tær nýtist eina ávísa tign og at hava stóra mongd av ávirkan, fyri at hava serstakar lutir uppibornar.^Hvat fái eg givið tær?
dlga_lord_get_reward_item:lord_get_reward_item_answer|{s24}: {s20} [kostar {reg14}/{reg15} ávirkan]
dlga_lord_get_reward_item:lord_pretalk|Líka mikið.
dlga_lord_get_reward_item_answer:lord_pretalk|Í lagi. Má nýstlan beina fyri fíggindum okkara.
dlga_lord_talk:marshall_ask|Eg vil fegin ráðføra meg við teg um kríggið.
dlga_marshall_ask:lord_pretalk|Eg havi ikki hug at ráføra meg við teg, síðani tú einans ert {s25}, {playername}. Heldur hevði eg vilja lurta eftir tær, um tú vart {s24}, men tað ert tú ikki.
dlga_marshall_ask:lord_pretalk.1|Tú ert ein viðurkendur herleiðari, {playername}, men ávirkan tín manglar. Tað hevði ikki verið skynsamt at lurtað eftir ráðum tínum. ^[{reg15} ávirkan neyðug, einans {reg14} til staðar]
dlga_marshall_ask:lord_pretalk.2|Vit hava valla ráð at møta fíggindanum beinleiðis, {playername}. Vit noyðast at byggja her okkara og gerðast sterkir, men tíverri eru vit einans {s23}.
dlga_marshall_ask:lord_pretalk.3|Vit eru á eini herferð, {playername}. Ráð tíni moyðast at bíða.
dlga_marshall_ask:marshall_suggest|Eg lurti, {playername}. Hvørji eru ráð tíni?
dlga_marshall_suggest:marshall_answer|Vit eiga at kringseta {s1} sum skjótast.
dlga_marshall_suggest:lord_pretalk|Líka mikið, eg líti á tínar metingar.
dlga_marshall_answer:close_window|Lat so verða,  {playername}, eg fari at fylgja ráðum tínum. Eg sendi boð, um at samlahermegi okkara.^fylg og halt teg nær mær - vit ríða til {s4}!
dlga_lord_talk:deliver_gift_1|Eg komi við eini gávu av {s1} frá {s3} til fólki í {s2}.
dlga_send_gift_1:lord_pretalk|Tú ert longu {s4}, {playername}. Tað hevði verið skynsamt av tær at útvega tað fyrst.
dlga_send_gift_1:lord_pretalk.1|Tíverri, tú hevur ikki ráð at senda eina gávu sum er, {playername}.^^[ikki nóg mikið av tilfeingisstigum]
dlga_send_gift_1:send_gift_2|Í lagi. Hvørjum hevur tú hug at geva eina gávu?
dlga_send_gift_1:send_gift_2.1|Í lagi. Hvønn hevur tú hug at mutra?
dlga_send_gift_2:lord_pretalk|Líka mikið.
dlga_send_gift_3:send_gift_4|Hvørja gávu hevur tú hug at geva teimum?
dlga_send_gift_3:send_gift_4.1|Hvat fyri mutur hevur tú hug at geva teimum?
dlga_send_gift_4:lord_pretalk|Líka mikið.
dlga_send_gift_5:lord_pretalk|Í lagi {playername}. Góða eydnu.
dlga_lord_talk:lord_give_order_ask|I havi eina nýggja uppgávu til tín.
dlga_lord_give_order_ask:lord_give_order|Ja?
dlga_lord_give_order:lord_give_order_answer|Fylg mær. [Kostar {reg1}/{reg2} árvikan]
dlga_lord_give_order:lord_give_order_details_ask|Far til... [Kostar {reg1}/{reg2} ávirkan]
dlga_lord_give_order:lord_give_order_details_ask.1|Ver á varhaldi kring...[Kostar {reg1}/{reg2} ávirkan]
dlga_lord_give_order:lord_give_order_details_ask.2|Leyp á fíggindar kring... [Kostar {reg1}/{reg2} ávirkan]
dlga_lord_give_order:lord_give_order_stop|Mær fer ikki at tørva teg í eina tíð. Tú ert fríur at gera tað tær lystir.
dlga_lord_give_order:lord_pretalk|Líka mikið.
dlga_lord_give_order_details_ask:lord_give_order_details|Hvar?
dlga_lord_give_order_details:lord_pretalk|Líka mikið.
dlga_lord_give_order_stop:lord_pretalk|Í lagi. Eg fari at gera tað.
dlga_lord_give_order_answer:lord_pretalk|Eg eri keddur av tí, men tað er tørvur á mær aðrastaðni í løtuni.
dlga_lord_give_order_answer_2:close_window|Eg fari at gera tað.
dlga_lord_give_order_answer_2:lord_pretalk|Eg eri keddur av tí, men tað er ikki møguligt hjá mær at gera hatta.
dlga_lord_talk:lord_talk_ask_something|Eg vil fegin spyrja teg um okkurt.
dlga_lord_talk_ask_something:lord_talk_ask_something_2|Ja? Hvat er tað?
dlga_lord_talk_ask_something_2:lord_talk_ask_location|Kanst tú siga mær hvar onkur er?
dlga_lord_talk_ask_something_2:lord_tell_objective|Hvat gera tú og menn tínir?
dlga_lord_talk_ask_something_2:lord_talk_ask_about_war|Hvussu gongur kríggið?
dlga_lord_talk_ask_something_2:lord_pretalk|Líka mikið.
dlga_lord_talk_ask_location:lord_talk_ask_location_2|Í lagi, tað er ikki víst, at eg fái svara tær. Hvøn vilt tú vita nakað um?
dlga_lord_talk_ask_location_2:lord_pretalk|Líka mikið.
dlga_lord_talk_ask_about_war_2:lord_talk_ask_about_war_details|Greið mær nærri frá um kríggið við {s1}.
dlga_lord_talk_ask_about_war_2:lord_pretalk|Hatta var tað eg vildi vita. Takk fyri.
dlga_lord_talk_ask_about_war_details:lord_talk_ask_about_war_2|Vit er {s22} og teir eru {s23}. Tilsamans, {s9}.
dlga_lord_talk:party_encounter_lord_hostile_ultimatum_surrender|Hetta er ein góður dagur til bardaga, {s4}!
dlga_lord_tell_objective:lord_pretalk|Hvat eg geri? Hvat sær út sum at eg geri?! Eg eri ein fangi her!
dlga_lord_tell_objective:lord_pretalk.1|Eg havi ongar men undir mí´ni leiðslu sum er.
dlga_lord_tell_objective:lord_pretalk.2|Vit hvíla okkum í {s1}{s5}.
dlga_lord_tell_objective:lord_pretalk.3|Vit ferðast til {s1}{s5}.
dlga_lord_tell_objective:lord_pretalk.4|Vit útvega okkum nýggja hermenn úr {s1}.
dlga_lord_tell_objective:lord_pretalk.5|Vit leita eftir fíggindum kring {s1}{s5}.
dlga_lord_tell_objective:lord_pretalk.6|Vit leggja bygdina {s1} í oyði.
dlga_lord_tell_objective:lord_pretalk.7|Vit flýggja til {s1}.
dlga_lord_tell_objective:lord_pretalk.8|Vit hava kringsett {s1}{s5}.
dlga_lord_tell_objective:lord_pretalk.9|Vit berjast ímóti {s1}{s5}.
dlga_lord_tell_objective:lord_pretalk.10|Vit fylgja {s1}{s5}.
dlga_lord_tell_objective:lord_pretalk.11|Vit umhugsa okkara næsta mál.
dlga_lord_tell_objective:lord_pretalk.12|Eg veit ikki: {reg1} {s1}.
dlga_lord_active_mission_1:lord_mission_sorcerer_completed|Gandakallurin í Døkkaskógi er tikin av døgum, frúa.
dlga_lord_active_mission_1:lord_mission_sorcerer_failed|Fyrgev mær frúa mín, men umráðandi viðurskifti forðaðu mær í at sláa gandakalli  í hel, og hann fekk tá tíð til at flýggja.
dlga_lord_active_mission_1:lord_mission_sorcerer_failed.1|Gandakallurin í Døkkaskógi livur enn. Vit forstýraðu hansara ritual, men hann flýggjaði.
dlga_lord_mission_sorcerer_completed:lord_pretalk|Ja, {playername}, eg føldi deyða hansara. Skuggin av gandakynstrum hansara er lyftur av skóginum, og ein stórur partur av mátti mínum er afturíafturkomin. Tygum hava gjørt fólki mínum ein stóran beina og hevur gávu uppiborna. Tak hetta...
dlga_lord_mission_sorcerer_failed:lord_pretalk|Ja, {playername}, eg kenni enn myrka gandin hjá fíggindanum á okkum. Hann tikist stríðast enn meira nú. Tað er óheppi, at tú ikki fekst steðga honum. Lítil ivi mann vera um, at hann nú fer at vera enn varnari ímóti royndum okkara. Tað er sannlíkt, at hann ongantíð verður funnin, so leingi Dol Guldur stendur. Takk fyri royndir tínar, men vinarliga far nú. Eg er vorðin móð.
dlga_lord_active_mission_1:lord_lend_companion_end|Áh, tú vilt hava felaga tín aftur? Eg skilji...
dlga_lord_active_mission_1:lord_pretalk|{playername}, eg fari at biðja teg um at vísa tol. Mær tørvar enn felaga tín. Vinarliga kom aftur, tá alt er komið í rætt lag.
dlga_lord_active_mission_1:lord_active_mission_2|Ja, eru nøkur framstig at hóma?
dlga_lord_active_mission_2:lord_generic_mission_thank|Sannilga. Eg havi {reg1} fangar til tín.
dlga_lord_active_mission_2:lord_generic_mission_thank_extra|Eg tó enntá {reg2} fangar, um so var, at {reg1} ikki vóru nóg nógvir. 
dlga_lord_active_mission_2:lord_generic_mission_thank.1|Sanniliga. Eg havi bjargað {reg1} av okkara sameindu úr fangaskapi og teir eru konir við í herlið mítt.
dlga_lord_active_mission_2:lord_generic_mission_thank.2|Sanniliga. Eg havi kannað {s13}.
dlga_lord_active_mission_2:lord_generic_mission_thank.3|Sanniliga. Eg havi sent sneytarar.
dlga_lord_active_mission_2:lord_generic_mission_thank.4|Sannilga. Eg havi vunnið á nóg nógvum herliðum hjá fíggindanum.
dlga_lord_active_mission_2:capture_enemy_hero_thank|áh, so sanniliga. Eg havi fanga ein herovasta hjá fíggindanum.
dlga_capture_enemy_hero_thank:capture_enemy_hero_thank_2|Stóra takk, vinur mín. Hann fer at koma væl við til avhoyringar. Tú hevur gjørt eitt fínt arbeiði.
dlga_capture_enemy_hero_thank_2:lord_pretalk|Sjálvandi, {s65}.
dlga_capture_enemy_hero_thank_2:lord_pretalk.1|Tað hevði lítið uppá seg.
dlga_lord_active_mission_2:lord_raise_troops_thank|Sanniliga. Eg havi vant {reg1} {s13}. Tú kanst taka teir.
dlga_lord_active_mission_2:lord_hunt_down_fugitive_success|Eg fann {s4} tá hann krógvaði seg í {s3}, og revsaði hann.
dlga_lord_active_mission_2:lord_hunt_down_fugitive_fail|Eg eri bangin fyri, at hann slapp sær til rýmingar.
dlga_lord_hunt_down_fugitive_success:lord_hunt_down_fugitive_success_2|Og fyri vit fara øll betri uttan hann! Takk fyri, {playername}, fyri at sleppa mær av við hesa pláguna. Tað er gott, at til ber at líta á teg at kunna loysa eina slíka uppgávu so ómakaleyst. Eg sagt embætisfólkunum frá, og tú kanst líta á at fáa meira útgerð frá okkum.
dlga_lord_hunt_down_fugitive_success_2:lord_hunt_down_fugitive_reward_accept|Takk fyri, {s65}.
dlga_lord_hunt_down_fugitive_reward_accept:lord_pretalk|Eg skal siga embætisfólkunum frá tænastum tínum, {playername}. Enn einaferð, stóra takk fyri, at tú slapst mær av við {s44}.
dlga_lord_hunt_down_fugitive_fail:lord_pretalk|Tað er ein tungur dagur, síðani {s44} aftur gleið av hondum mínum. Eg hevði roknað við, at tú fórst at loysa hetta, {playername}. Tað er eyðsýnt, at eg fór skeivur.
; dlga_lord_active_mission_2:lord_active_mission_3|I am still working on it.
; dlga_lord_active_mission_2:lord_mission_failed|I am afraid I won't be able to do this quest.
; dlga_lord_active_mission_3:lord_pretalk|Good. Remember, I am counting on you.
; dlga_lord_request_mission_ask:lord_pretalk|You still haven't finished the last task I gave you, {playername}. You should be working on that, not asking me for other things to do.
; dlga_lord_request_mission_ask:lord_pretalk.1|I don't have any other task for you right now.
; dlga_lord_request_mission_ask:lord_tell_mission|A task?
; dlga_lord_tell_mission:lord_mission_capture_troll_1|You are a brave servant, {playername}, and we will give you a glimpse of our plans. We need fresh monstrous blood and flesh. We need it to twist it and bend it and torture it and tame it and reshape it and breed it, to forge and strengthen our own breeds of colossal warriors!
; dlga_lord_mission_capture_troll_1:lord_mission_capture_troll_2|How can I serve, Master?
; dlga_lord_mission_capture_troll_2:lord_mission_capture_troll_3|A wild cave troll, {playername}. Capture one strong exemplar for me and bring it to me, alive. We need one more of them for Our experiments! Two, would be better. The more we have, the better.
; dlga_lord_mission_capture_troll_3:lord_mission_capture_troll_infoa|Where can such a beast be found?
; dlga_lord_mission_capture_troll_3:lord_mission_capture_troll_infob|How can such a beast be captured?
; dlga_lord_mission_capture_troll_3:lord_mission_capture_troll_infoc|How can such a beast be transported to you?
; dlga_lord_mission_capture_troll_3:lord_mission_capture_troll_accepted|You shall have your wild troll, Master.
; dlga_lord_mission_capture_troll_3:lord_mission_capture_troll_rejected|Mercy, Master! That beast will smash me like a bug!
; dlga_lord_mission_capture_troll_infoa:lord_mission_capture_troll_3|In these time of blood and shadows, wild cave trolls are growing excited and they are spreading from their lairs in the Misty Mountains... the best place where to look would be around the caves there.
; dlga_lord_mission_capture_troll_infob:lord_mission_capture_troll_3|You shall find one, and take it down in combat. Fear not of killing it during the fight: a troll is too coriaceous a beast for your weapons to kill it right away... and they do recover, more than you would expect. After it falls over its own black blood, you shall carry it to our feet, still breathing.
; dlga_lord_mission_capture_troll_infoc:lord_mission_capture_troll_3|You will be provided with a robust wheeled cage. It harbours more than enough space for a troll, and it can be pulled around. Hasten your steps on the way back: not even the metal of the cage is totally safe against the fury of a troll blinded by rage and pain. Make sure it does not break free and kill you.
; dlga_lord_mission_capture_troll_rejected:lord_pretalk|Only now you reveal what you are really worth, but I knew that of you all along. Weak, coward {playername}. Now begone.
; dlga_lord_mission_capture_troll_accepted:lord_pretalk|I knew I could count on your strength and bravery. Slaves, give to {playername} one of our wheeled cages! {playername}, return when you have my gift. I want it before {reg1} dawns are passed.
; dlga_lord_tell_mission:lord_tell_mission_kill_troll|Our land is facing dangers that were unheard of in our times. People are disappearing in the outskirts of {s3}. Not only commoners, but even small armed groups who venture outside the walls never return. There have been the strangest rumors, but I know what we are facing.
; dlga_lord_tell_mission_kill_troll:lord_mission_told|Wild trolls, {playername}. Giant beasts, twisted montrousities. They never ventured so far from their dark caves in the mountains but at least one of them have been sighted around {s3}. I don't know what witchery has caused this, but I need that thing to be dispatched.
; dlga_lord_mission_told:lord_mission_kill_troll_info_a|How can those beasts be fought?
; dlga_lord_mission_kill_troll_info_a:lord_mission_told|A troll is a dangerous creature indeed. A giant monster which possesses an incredible strength in its deformed muscles. Their skin is as hard as iron, and a tree trunk is but a small club when wielded in their hands. It is rumored that a single troll can esily best a group of half a dozen well armed and trained men, wasting each of them with a single blow. Not only men but horses too fear trolls. Be careful if you plan to charge one while mounted.
; dlga_lord_mission_told:lord_mission_kill_troll_info_b|Do you think it comes from Mordor, or Isengard?
; dlga_lord_mission_kill_troll_info_b:lord_mission_told|No, I don't think so. We have news that both the White Wizard and the Black Tower have all kinds of monsters among their ranks, but from what I hear the beast terrifying {s3} is one savage, untamed beast. Remember, there could be more than one. But you can be sure that some obscure craft from the Enemy has led this new plague upon us.
; dlga_lord_tell_mission:lord_mission_investigate_fangorn_0|Here is a mission for a trusted and brave servant like you, {playername}. The strangest rumors reach my ears from the forest of Fangorn. Minions sent to harvest wood, and even my commanders traversing the place, occasionally fail to return. Other times, they report of mysterious losses among their troops. They blame ghosts, spirits of the wood, ancient curses... Nonsense! Puny excuses for their own cowardice or ineptitude!
; dlga_lord_mission_investigate_fangorn_0:lord_mission_investigate_fangorn_1|What do you command me to do about it, Master?
; dlga_lord_mission_investigate_fangorn_0:lord_mission_investigate_fangorn_rejected|But Master, there is danger and pain in Fangorn! I've felt it myself!
; dlga_lord_mission_investigate_fangorn_1:lord_mission_investigate_fangorn_2|Maybe it is just that my other servants are unable to prevent the most cowardly worms in their troops from deserting.  Fools, blinded by superstitions.   Or, maybe, it is the treacherous ambushes of elven scum, hiding in the putrid trees as they usually do.   It could even be lowborn traitors from Rohan.  Or who knows what else. I want you to find out, {playername}.
; dlga_lord_mission_investigate_fangorn_2:lord_mission_investigate_fangorn_accepted|I fear no elves or spirit. Leave this to me, Master.
; dlga_lord_mission_investigate_fangorn_2:lord_mission_investigate_fangorn_rejected|Master, pity your servant! Don't ask me to venture in that cursed place!
; dlga_lord_mission_investigate_fangorn_rejected:lord_pretalk|So you are like the other worms: a superstitious, worthless coward.  I overestimated you. Now, begone!
; dlga_lord_mission_investigate_fangorn_accepted:lord_pretalk|Good. Go there and shed some light on this matter. Then return to me and report. I expect to see you back with news before {reg1} dawns are passed.
; dlga_lord_tell_mission:lord_mission_find_lost_spears|Here is a mission for a trusted and brave commander like you, {playername}. We are ill equipped to fight off the Rhun hordes. Our armies are losing battles one by one. A legend tells that once upon a time, there were spears made by Dwarves for the armies of the great King Bladorthin (long since dead), each had a thrice-forged head and their shafts were inlaid with cunning gold, but they were never delivered or paid for..
; dlga_lord_mission_find_lost_spears:lord_mission_find_lost_spears_1|What do you command me to do about it, my lord?
; dlga_lord_mission_find_lost_spears_1:lord_mission_find_lost_spears_2|These weapons would increase the effectiveness of our armies, but above all they will lift the spirits of our men. You'll have to find these spears. You'll have to go ask the dwarves for permission to search for the spears in the deeps of the Lonely Mountain. Beware, you may encounter some orcs or trolls in the tunnels. Are you available for this task?
; dlga_lord_mission_find_lost_spears_2:lord_mission_find_lost_spears_accepted|I fear no orcs nor trolls! I will find these spears for you, my lord.
; dlga_lord_mission_find_lost_spears_2:lord_mission_find_lost_spears_rejected|I'm afraid I can't help you, my lord.
; dlga_lord_mission_find_lost_spears_rejected:lord_pretalk|I see that discretion is the better part of your valor. Maybe you should stick to scouting duties.
; dlga_lord_mission_find_lost_spears_accepted:lord_pretalk|Good luck then!
; dlga_lord_tell_mission:lord_mission_mirkwood_sorcerer|There is an important service you can deliver to our people, {playername}.
; dlga_lord_mission_mirkwood_sorcerer:lord_mission_mirkwood_sorcerer_0|My power to defend and preserve Lothlorien has been diminished by the devices of the enemy. A master sorcerer of Dol Guldur is invoking powerful charms that inhibit our defenses. Though he is a mortal, he has become one of the enemies greatest pupils in the use of arcane rituals and he represents a great threat to our people. You must hunt him down and destroy him!
; dlga_lord_mission_mirkwood_sorcerer_0:lord_mission_mirkwood_sorcerer_1|Where can I find the sorcerer, my Lady?
; dlga_lord_mission_mirkwood_sorcerer_1:lord_mission_mirkwood_sorcerer_2|Search for him in Mirkwood forest, not far from Dol Guldur itself. He is both a well guarded and a cautious foe so you will need to use stealth to prevent the alarm from being raised. If he escapes, he will relocate to other dark places that we know not of and continue his wickedness unchallenged. There will be only one opportunity to defeat him. Much depends on your success. Go with our blessings.
; dlga_lord_mission_mirkwood_sorcerer_2:lord_pretalk|As you command, my Lady. I will try my best to eliminate this evil.
; dlga_lord_mission_mirkwood_sorcerer_2:lord_mission_mirkwood_sorcerer_rejected|Forgive me, my Lady. I have some pressing matters to attend before I can help your people with this endevour.
; dlga_lord_mission_mirkwood_sorcerer_rejected:lord_pretalk|I understand, {playername}. But do not tally for too long, I'm growing tired of resisting his evil magic.
; dlga_lord_tell_mission:lord_mission_deliver_message|I need to send a letter to {s13} who should be currently at {s4}. If you will be heading towards there, would you deliver it to him? The letter needs to be in his hands in 30 days.
; dlga_lord_mission_deliver_message:lord_mission_deliver_message_accepted|Certainly, I intend to pass by {s4} and it would be no trouble.
; dlga_lord_mission_deliver_message:lord_mission_deliver_message_rejected|I doubt I'll be seeing {s13} anytime soon, {s65}. You'd best send it with someone else.
; dlga_lord_mission_deliver_message_accepted:close_window|I appreciate it, {playername}. Here's the letter. Give my regards to {s13} when you see him.
; dlga_lord_mission_deliver_message_rejected:lord_pretalk|Ah, all right then. Well, I am sure I will find someone else.
; dlga_lord_tell_mission:lord_mission_deliver_message.1|I need to deliver a letter to {s13} of {s15}, who must be at {s4} currently. If you are going towards there, would you deliver my letter to him? The letter needs to reach him in 40 days.
; dlga_lord_tell_mission:lord_mission_told|There is an urgent matter... My messenger is due to report on our battle plans to commanders in {s14}. His trip has been postponed several times already with all the trouble on the roads, but this time he must get through. So, I want to at least make sure he's well-guarded. I trust you well, {playername} so I would be very grateful if you could escort him to {s14} and make sure he arrives safe and sound.
; dlga_lord_tell_mission:lord_mission_told.1|I have a friend here, an old warrior, who is very sick. Pestilence has infected an old battle wound,and unless he is seen to by a surgeon soon, he will surely die. This man is dear to me, {playername},but he's also stubborn as a hog and refuses to have anyone look at his injury because he doesn't trust the physicians here.I have heard that you've a capable surgeon with you. If you would let your surgeon come here and have a look,{reg3?she:he} may be able to convince him to give his consent to an operation.Please, I will be deeply indebted to you if you grant me this request.
; dlga_lord_tell_mission_raise_troops:lord_tell_mission_raise_troops_2|How many men do you need?
; dlga_lord_tell_mission_raise_troops_2:lord_mission_raise_troops_told|If you can raise {reg1} {s14} and bring them to me, that will probably be enough.
; dlga_lord_mission_raise_troops_told:lord_mission_raise_troops_accepted|Of course, {s65}. Give me {reg1} fresh recruits and I'll train them to be {s14}.
; dlga_lord_mission_raise_troops_told:lord_mission_raise_troops_rejected|I am too busy these days to train anyone.
; dlga_lord_mission_raise_troops_accepted:close_window|You've taken a weight off my shoulders, {playername}. I shall tell my sergeants to send you the recruits and attach them to your command. Also, I'll advance you some money to help with expenses. Here, this purse should do it. Thank you for your help.
; dlga_lord_mission_raise_troops_rejected:lord_pretalk|Oh, of course. I had expected as much. Well, good luck to you then.
; dlga_lord_tell_mission:lord_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}.  He murdered one of my bodyguards and has been on the run from his judgment ever since. There were news recently that the fugitive has been seen at {s3}. You might be able to hunt him down and deliver him swift justice, and I'll reward you in turn.
; dlga_lord_mission_hunt_down_fugitive_told:lord_mission_hunt_down_fugitive_accepted|Then I will hunt him down and execute the law.
; dlga_lord_mission_hunt_down_fugitive_told:lord_mission_hunt_down_fugitive_rejected|I am too busy to go after him at the moment.
; dlga_lord_mission_hunt_down_fugitive_accepted:close_window|That's excellent, {playername}.  I will be grateful, and of course your prowess wil be duly noted.  Well, good hunting to you.
; dlga_lord_mission_hunt_down_fugitive_rejected:lord_pretalk|As you wish, {playername}.I suppose there are plenty of bounty hunters around to get the job done . . .
; dlga_lord_tell_mission:lord_mission_told.2|Well, some of the slaves working in {s4} have run away.  The ungrateful swine, whose lives we spared!  From what I've been hearing, they're running to {s3} as fast as they can, and have split up into three groups to try and avoid capture. I want you to capture all three groups and fetch them back to {s4} by whatever means necessary. I should really have them hanged for attempting to escape, but we need hands now, so I'll let them go off this time with a good beating.
; dlga_lord_tell_mission:lord_tell_mission_follow_spy|I have good information that a man in this very town is actually an enemy spy. He should be seized and hanged for his impudence, but we also believe that very soon he will leave town to meet with his master, the man to whom the spy feeds all his little whispers. The spy himself is of little import, but the master is a dangerous man, and could tell us a great deal if we could only get our hands on him...
; dlga_lord_tell_mission_follow_spy:lord_tell_mission_follow_spy_2|I want you to wait here until the spy leaves town. Then you must follow him, stealthily, to the meeting place. You must take absolute care not to be seen by the spy on your way, else he may suspect foul play and turn back. When the master appears, you must ambush and arrest them and bring the pair back to me. Alive, if you please.
; dlga_lord_tell_mission_follow_spy_2:lord_tell_mission_follow_spy_accepted|I'll do it, {s65}.
; dlga_lord_tell_mission_follow_spy_2:lord_tell_mission_follow_spy_rejected|No, this skulking is not for me.
; dlga_lord_tell_mission_follow_spy_accepted:close_window|Good, I'm sure you'll do a fine job of it. One of my men will point the spy out to you when he leaves, so you will know the man to follow. Remember, I want them both, and I want them alive.
; dlga_lord_tell_mission_follow_spy_rejected:lord_pretalk|A shame. Well, carry on as you were, {playername}...
; dlga_lord_tell_mission:lord_tell_mission_capture_enemy_hero|There is a difficult job I need done, {playername}, and you may be the one who can carry it off. I need someone to capture one of the enemy commanders and bring him to me. Afterwards, I'll be able to question him on the enemy battle plans. It is a simple enough job, but whomever you choose will be guarded by an elite band of personal retainers. Are you up for a fight?
; dlga_lord_tell_mission_capture_enemy_hero:lord_tell_mission_capture_enemy_hero_accepted|Consider it done, {s65}.
; dlga_lord_tell_mission_capture_enemy_hero:lord_tell_mission_capture_enemy_hero_rejected|I must refuse, {s65}. I don't want to get close to any of them.
; dlga_lord_tell_mission_capture_enemy_hero_accepted:close_window|I like your spirit! Go and bring me one of our enemies, and I'll toast your name in my hall when you return! And reward you for your efforts, of course...
; dlga_lord_tell_mission_capture_enemy_hero_rejected:lord_pretalk|Clearly you lack the mettle I had thought you possessed. Very well, {playername}, I will find someone else.
; dlga_lord_tell_mission:lord_tell_mission_lend_companion|I don't have a task for you right now, but your companion {s3} is a skilled {reg3?lass:fellow} and I need someone with {reg3?her:his} talents. Will you lend {reg3?her:him} to me for a while?
; dlga_lord_tell_mission_lend_companion:lord_tell_mission_lend_companion_2|How long will you be needing {reg3?her:him}?
; dlga_lord_tell_mission_lend_companion_2:lord_mission_lend_companion_told|Just a few days, a week at most.
; dlga_lord_mission_lend_companion_told:lord_tell_mission_lend_companion_accepted|Then I will leave {s3} with you for one week.
; dlga_lord_mission_lend_companion_told:lord_tell_mission_lend_companion_rejected|I am sorry, but I cannot do without {s3} for a whole week.
; dlga_lord_tell_mission_lend_companion_accepted:close_window|I cannot thank you enough, {playername}. Worry not, your companion shall be returned to you with due haste.
; dlga_lord_tell_mission_lend_companion_rejected:lord_pretalk|Well, that's damned unfortunate, but I suppose I cannot force you or {s3} to agree. I shall have to make do without.
; dlga_lord_tell_mission:lord_mission_told.3|Our scouts have noticed a recent increase in enemy activity. Unfortunately they almost never succeed in capturing live prisoners and bring them in for questioning, so we can piece together what the enemy is up to. So, I need a good warrior to find me {reg1} enemy prisoners, that I may question them.
; dlga_lord_tell_mission:lord_pretalk|No, {playername}. I do not need your help at this time.
; dlga_lord_mission_told:lord_mission_accepted|You can count on me, {s65}.
; dlga_lord_mission_told:lord_mission_rejected|I fear I cannot accept such a mission at the moment.
; dlga_lord_mission_accepted:close_window|Excellent, {playername}, excellent. I have every confidence in you.
; dlga_lord_mission_rejected:close_window|Is that so? Well, I suppose you're just not up to the task. I shall have to look for somebody with more mettle.
; dlga_lord_talk:lord_leave_prison|I must leave now.
; dlga_lord_talk:lord_leave|This little chat is over. I leave now.
; dlga_lord_talk:lord_leave.1|I must beg my leave.
; dlga_lord_leave_prison:close_window|We'll meet again.
; dlga_lord_leave:close_window|We'll see about that, {playername}.
; dlga_lord_leave:close_window.1|Of course, {playername}. Farewell.
; dlga_lord_leave:close_window.2|Good journeys to you, {playername}.
; dlga_lord_leave:close_window.3|Yes, yes. Farewell.
; dlga_lord_leave:close_window.4|We will meet again.
; dlga_start:lady_escort_lady_succeeded|Thank you for escorting me here, {playername}, and ensuring my safe passage. Your services will be duly noted. 
; dlga_lady_escort_lady_succeeded:close_window|It was an honor to serve.
; dlga_start:prison_guard_players|Good day, Commander. Will you be visiting the prison?
; dlga_prison_guard_players:close_window|Yes. Unlock the door.
; dlga_prison_guard_players:close_window.1|No, not now.
; dlga_start:prison_guard_talk|Yes? What do you want?
; dlga_prison_guard_talk:prison_guard_ask_prisoners|Who is imprisoned here?
; dlga_prison_guard_talk:prison_guard_visit_prison|I want to speak with a prisoner.
; dlga_prison_guard_ask_prisoners:prison_guard_talk|Currently, {s51} {reg1?are:is} imprisoned here.
; dlga_prison_guard_visit_prison:close_window|Of course, Commander. Go in.
; dlga_prison_guard_visit_prison:prison_guard_visit_prison_2|You need to get permission from the lord to talk to prisoners.
; dlga_prison_guard_visit_prison_2:close_window|All right then. I'll try that.
; dlga_prison_guard_visit_prison_2:prison_guard_visit_prison_3|Come on now. I thought you were the boss here.
; dlga_prison_guard_visit_prison_3:prison_guard_visit_prison_4|He-heh. You got that right. Still, I can't let you into the prison.
; dlga_prison_guard_visit_prison_4:close_window|All right then. I'll leave now.
; dlga_prison_guard_visit_prison_4:prison_guard_visit_prison_5|I found a purse with 100 denars a few paces away. I reckon it belongs to you.
; dlga_prison_guard_visit_prison_5:close_window|Ah! I was looking for this all day. How good of you to bring it back {sir/madam}. Well, now that I know what an honest {man/lady} you are, there can be no harm in letting you inside. Go in.
dlga_prison_guard_talk:close_window|Líka mikið.
; dlga_start:castle_guard_players|Your orders, Commander?
; dlga_castle_guard_players:close_window|Open the door. I'll go in.
dlga_castle_guard_players:close_window.1|Líka mikið.
; dlga_start:castle_guard_sneaked_intro_1|Get out of my sight, beggar! You stink!
; dlga_start:close_window.8|Get lost before I lose my temper you vile beggar!
; dlga_castle_guard_sneaked_intro_1:castle_guard_sneaked_intro_2|I want to enter the hall and speak to the lord.
dlga_castle_guard_sneaked_intro_1:close_window|[Far]
; dlga_castle_guard_sneaked_intro_2:close_window|Are you out of your mind, {man/woman}? Beggars are not allowed into the hall. Now get lost or I'll beat you bloody.
dlga_start:castle_guard_intro_1|Hvat vilt tú?
; dlga_castle_guard_intro_1:castle_guard_intro_2|I want to enter the hall and speak to the lord.
dlga_castle_guard_intro_1:close_window|Líka mikið.
; dlga_castle_guard_intro_2:castle_guard_intro_2|You can go in after leaving your weapons with me. No one is allowed to carry arms into the lord's hall.
; dlga_castle_guard_intro_2:close_window|Here, take my arms. I'll go in.
; dlga_castle_guard_intro_2:castle_guard_intro_2b|No, I give my arms to no one.
; dlga_castle_guard_intro_2b:close_window|Then you can't go in.
dlga_start:castle_gate_guard_talk|Hvat vilt tú?
dlga_castle_gate_guard_pretalk:castle_gate_guard_talk|Ja?
; dlga_castle_gate_guard_talk:castle_gate_open|We need shelter for the night. Will you let us in?
; dlga_castle_gate_guard_talk:request_meeting_castle_lord|I want to speak with the lord of the castle.
; dlga_castle_gate_guard_talk:request_meeting_other|I want to speak with someone in the castle.
dlga_castle_gate_guard_talk:close_window|[Far]
; dlga_request_meeting_castle_lord:close_window|Wait here. {s2} will see you.
; dlga_request_meeting_castle_lord:castle_gate_guard_pretalk|My lord is not here now.
; dlga_request_meeting_other:request_meeting_3|Who is that?
dlga_request_meeting_3:close_window|Líka mikið.
; dlga_request_meeting_4:request_meeting_5|Wait there. I'll send him your request.
; dlga_request_meeting_5:request_meeting_6|I'm waiting...
; dlga_request_meeting_6:close_window|All right. {s2} will talk to you now.
; dlga_request_meeting_6:close_window.1|{s2} says he will not see you. Begone now.
; dlga_castle_gate_open:close_window|My lord {s2} will be happy to see you {sir/madam}. Come on in. I am opening the gates for you.
; dlga_castle_gate_open:close_window.1|My lord {s2} is not in the castle now. But I think he would approve of you taking shelter here. Come on in. I am opening the gates for you.
; dlga_castle_gate_open:close_window.2|Come on in. I am opening the gates for you.
; dlga_castle_gate_open:close_window.3|Come on in. But make sure your men behave sensibly within the walls.  My lord {s2} does not want trouble here.
; dlga_castle_gate_open:close_window.4|My lord {s2} does not want you here. Begone now.
; dlga_party_relieved:caravan_help0|Thank you for helping! We are safe now.
; dlga_caravan_help0:caravan_help1|Thank you for helping! We are safe now. Have you seen those large orcs before? Those do not look like regular mountain ilk we are used to fend off easily. And the paint on their shields is an ancient Mordor sign. I haven't seen those this side of the river for a long time. Dire things are afoot.. War is coming! I advise you to go to Edoras, the capital of your people, and deliver the message about what you've seen to whomever is in command there. It's an important matter, so please make haste.
; dlga_caravan_help1:caravan_help2|Yeah, I never seen such a large orc before. Nasty things.
; dlga_caravan_help2:caravan_help3|Also, I see you are a capable warrior. I have a personal business I would like your help with. There is a small fort near Nindalf swamps, where common people and travellers can find food and lodge. It's run by a local chief who does not answer neither to Gondor, nor to Rohan. I'm a merchant traveller myself, so I have respect for people wishing to be free from lordship bonds, as long as they behave. But being independent, they are also powerless before enemy onslaught. War outbreak in next several days looks like a certain thing to me. I want you to get to those people and see if you can help them survive. Tell the chief, Balan, that Torbal asked you to deliver 'a fishslap'. He will recognize it was me who sent you.
; dlga_caravan_help3:close_window|I'll deliver your message. Safe journey to you, Torbal. I'm sure we will meet again.
; dlga_start:close_window.9|You have come just in time. Let us join our forces now and teach our enemy a lesson.
; dlga_start:close_window.10|You are making a big mistake by fighting against us.
; dlga_start:ally_thanks_meet|I don't think we have met properly my friend. You just saved my life out there, and I still don't know your name...
; dlga_start:ally_thanks_meet.1|Your help was most welcome stranger. My name is {s1}. Can I learn yours?
; dlga_start:ally_thanks_meet.2|Thanks for your help, stranger. We haven't met properly yet, have we? What is your name?
; dlga_ally_thanks_meet:ally_thanks_meet_2|My name is {playername}.
; dlga_ally_thanks_meet_2:close_window|Well met indeed {playername}. My name is {s1} and I am forever in your debt. If there is ever anything I can help you with, just let me know...
; dlga_ally_thanks_meet_2:close_window.1|Well met {playername}. I am in your debt for what you just did. I hope one day I will find a way to repay it.
; dlga_ally_thanks_meet_2:close_window.2|Well met {playername}. I am {s1}. Thanks for your help and I hope we meet again.
; dlga_start:close_window.11|Again you save our necks, {playername}! Truly, you are the best of friends. {s43}
; dlga_start:close_window.12|You arrived just in the nick of time! {playername}. You have my deepest thanks! {s43}
; dlga_start:close_window.13|You turned up just in time, {playername}. I will not forget your help. {s43}
; dlga_start:close_window.14|Good to see you here, {playername}. {s43}
; dlga_start:close_window.17|Thank you for your help, Commander. You saved {reg1?our lives:my life} out there.
; dlga_start:close_window.18|Thank you for your help, Commander. Things didn't look very well for us but then you came up and everything changed.
; dlga_start:close_window.19|Thank you for your help, Commander. It was fortunate to have you nearby.
; dlga_start:freed_hero_answer|I am in your debt for freeing me friend.
; dlga_freed_hero_answer:freed_hero_answer_1|You're not going anywhere. You'll be my prisoner now!
; dlga_freed_hero_answer_1:close_window|Alas. Will my luck never change?
; dlga_freed_hero_answer:freed_hero_answer_2|You're free to go, {s65}.
; dlga_freed_hero_answer_2:close_window|Thank you, Commander. I never forget someone who's done me a good turn.
; dlga_freed_hero_answer:freed_hero_answer_3|Would you like to join me?
; dlga_freed_hero_answer_3:close_window|All right I will join you.
; dlga_freed_hero_answer_3:close_window.1|No, I want to go on my own.
; dlga_start:defeat_hero_answer|You'll not live long to enjoy your victory. My kinsmen will soon wipe out the stain of this defeat.
dlga_defeat_hero_answer:defeat_hero_answer_1|Tú ert mín fangi nú.
; dlga_defeat_hero_answer_1:close_window|Damn you. You will regret this.
; dlga_defeat_hero_answer:defeat_hero_answer_2|You're free to go this time, but don't cross my path again.
; dlga_defeat_hero_answer_2:close_window|We will meet again.
; dlga_start:fugitive_1|Yes, what do you want?
; dlga_fugitive_1:fugitive_2|I am looking for a fugitive by the name of {s4}. You fit his description.
; dlga_fugitive_1:close_window|Nothing. Sorry to trouble you.
; dlga_fugitive_2:fugitive_3|I do not know what you are talking about. You must have confused me with someone else.
; dlga_fugitive_3:fugitive_4|Then drop your sword. If you are innocent, you have nothing to fear. We'll go now and talk to the guard captain to see who is confused.
; dlga_fugitive_4:close_window|Damn you! You will not be going anywhere!
; dlga_start:follow_spy_talk|Good day. Such fine weather don't you think? If you'll excuse me now I must go on my way.
; dlga_follow_spy_talk:follow_spy_talk_2|In the name of {s1}, you are under arrest!
; dlga_follow_spy_talk_2:close_window|You won't get me alive!
; dlga_follow_spy_talk:close_window|Never mind me. I was just passing by.
; dlga_start:spy_partners_talk|Greetings.
; dlga_spy_partners_talk:spy_partners_talk_2|In the name of {s1} You are under arrest!
; dlga_spy_partners_talk_2:close_window|You will have to fight us first!
; dlga_spy_partners_talk:close_window|Never mind me. I was just passing by.
; dlga_start:runaway_serf_intro_1|Good day master.
; dlga_runaway_serf_intro_1:runaway_serf_intro_2|I have been sent by your {s4} whom you are running from. He will not punish you if you return now.
; dlga_runaway_serf_intro_2:runaway_serf_intro_3|My good master. Our lives at {s1} was unbearable. We worked all day long and still went to bed hungry. We are going to {s6} to start a new life, where we will be treated like humans.
; dlga_runaway_serf_intro_3:runaway_serf_go_back|You have gone against our laws by running from slavery. You will go back to {s1} now!
; dlga_runaway_serf_go_back:close_window|All right master. As you wish. We'll head back to {s5} now.
; dlga_start:runaway_serf_talk_caught|Good day master. We were heading back to {s5}, but I am afraid we lost our way.
; dlga_runaway_serf_talk_caught:runaway_serf_go_back|Do not test my patience. You are going back now!
; dlga_start:runaway_serf_talk_again_return|We are on our way back to {s5} master.
; dlga_runaway_serf_talk_again_return:runaway_serf_talk_again_return_2|Make haste now. The sooner you return the better.
; dlga_runaway_serf_talk_again_return:runaway_serf_talk_again_return_2.1|Good. Keep going.
; dlga_runaway_serf_talk_again_return_2:close_window|Yes master. As you wish.
; dlga_mayor_talk:mayor_deliver_wine|I was told to deliver you {reg9} units of {s4}.
; dlga_mayor_deliver_wine:mayor_pretalk|At last! Our stocks were almost depleted. I had arranged for the delivery of the {s4} in advance. And give {s9} my regards.^^[earned {reg14} Resource Points of {s14}]
; dlga_mayor_talk:mayor_deliver_wine_incomplete|I was on a mission to deliver you {reg9} units of {s4}, but I lost some of the cargo to the enemy.
; dlga_mayor_deliver_wine_incomplete:mayor_pretalk|They will pay for this! Well, at least we have some {s4}. Thank you anyway.^^[earned {reg14} Resource Points of {s14}]
; dlga_start:mercenary_tavern_talk|Do you have a need for mercenaries, Commander? {reg3?Me and {reg4?{reg3} of my mates:one of my mates} are:I am} looking for a master. We'll join you for {reg5} denars.
; dlga_start:mercenary_after_recruited|Any orders, Commander?
; dlga_mercenary_after_recruited:mercenary_after_recruited_2|Make your preparations. We'll be moving at dawn.
; dlga_mercenary_after_recruited:mercenary_after_recruited_2.1|Take your time. We'll be staying in this town for a while.
; dlga_mercenary_after_recruited_2:close_window|Yes, Commander. We'll be ready when you tell us to leave.
; dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire|All right. I will hire all of you. Here is {reg5} denars.
; dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire.1|All right. But I can only hire {reg6} of you. Here is {reg5} denars.
; dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead|That sounds good. But I can't afford to hire any more men right now.
; dlga_tavern_mercenary_cant_lead:close_window|That's a pity. Well, {reg3?we will:I will} be lingering around here for a while, if you need to hire anyone.
; dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead.1|That sounds good. But I can't lead any more men right now.
; dlga_mercenary_tavern_talk:close_window|Sorry. I don't need any other men right now.
; dlga_start:trainer_pretalk|You have survived up to Gauntlet wave {reg2}. {s4}
; dlga_start:trainer_pretalk.1|Very good, you've eliminated all the opponents.
; dlga_start:trainer_talk|Good day. Ready for some training today?
; dlga_trainer_pretalk:trainer_talk|Are you ready for some training?
; dlga_trainer_talk:trainer_combat_begin|First, tell me something about combat...
; dlga_trainer_talk:trainer_choose_mode|I'm ready for training.
; dlga_trainer_talk:close_window|I need to leave now. Farewell.
; dlga_trainer_combat_begin:trainer_talk_combat|What do you want to know?
; dlga_trainer_combat_pretalk:trainer_talk_combat|What else do you want to know?
; dlga_trainer_talk_combat:trainer_explain_defense|Tell me about defending myself.
; dlga_trainer_talk_combat:trainer_explain_attack|Tell me about attacking with weapons.
; dlga_trainer_talk_combat:trainer_explain_horseback|Tell me about fighting on horseback.
; dlga_trainer_talk_combat:trainer_pretalk|I guess I know all the theory I need. Let's talk about something else.
; dlga_trainer_explain_defense:trainer_explain_defense_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defense live to tell of it.
; dlga_trainer_explain_defense_2:trainer_explain_defense_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back.
; dlga_trainer_explain_defense_3:trainer_explain_defense_4|What if I don't have shield?
; dlga_trainer_explain_defense_4:trainer_combat_pretalk|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore you must watch your opponent carefully and start to block AFTER he starts his attack. In this way you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit.
; dlga_trainer_explain_attack:trainer_explain_attack_2|Good question. Attacking is the best defence, they say. A tactic many fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.]
; dlga_trainer_explain_attack_2:trainer_explain_attack_3|That sounds useful.
; dlga_trainer_explain_attack_3:trainer_explain_attack_4|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button].
; dlga_trainer_explain_attack_4:trainer_explain_attack_5|If my opponent is defending against the direction I am attacking from, I will break and use another direction.
; dlga_trainer_explain_attack_5:trainer_combat_pretalk|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use: right swing, left swing, overhead swing and thrust. You must use each one wisely. [to control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button].
; dlga_trainer_explain_horseback:trainer_combat_pretalk|Very good question. A horse may be a warrior's most powerful weapon in combat. It gives you speed, height, power and initiative. A lot of deadly weapons will become even deadlier on horseback. However you must pay particular attention to horse-mounted enemies couching their lances, as they may take down any opponent in one hit. [To use the couched lance yourself, wield a lance or similar weapon, and speed up your horse without pressing attack or defense buttons. after you reach a speed, you'll lower your lance. Then try to target your enemies by maneuvering your horse.]
; dlga_trainer_choose_mode:trainer_choose_mode_player|We have several training modes to improve our soldiers' skills. Single combat will pit you against one to four opponents, in team combat your team of four will face four, eight or twelve combatants, and, finally, Gauntlet is the ultimate challenge for any warrior - you'll face waves of increasing number of opponents all by yourself. Mass melee is a simple brawl.^Which one do you prefer?
; dlga_trainer_choose_mode_player:trainer_choose_opponents|Single combat.
; dlga_trainer_choose_mode_player:trainer_choose_opponents.1|Team combat.
; dlga_trainer_choose_mode_player:trainer_choose_weapon|Gauntlet.
; dlga_trainer_choose_mode_player:trainer_choose_weapon.1|Mass melee.
; dlga_trainer_choose_mode_player:trainer_pretalk|None of that, I've changed my mind.
; dlga_trainer_choose_opponents:trainer_choose_opponents_player|Now choose the number of opponents.
; dlga_trainer_choose_opponents_player:trainer_choose_weapon|One.
; dlga_trainer_choose_opponents_player:trainer_choose_weapon.1|Two.
; dlga_trainer_choose_opponents_player:trainer_choose_weapon.2|Three.
; dlga_trainer_choose_opponents_player:trainer_choose_weapon.3|Four, I feel lucky today.
; dlga_trainer_choose_opponents_player:trainer_choose_weapon.4|Four.
; dlga_trainer_choose_opponents_player:trainer_choose_weapon.5|Eight.
; dlga_trainer_choose_opponents_player:trainer_choose_weapon.6|Twelve, me and my companions can take on anyone.
; dlga_trainer_choose_opponents_player:trainer_pretalk|None, I've changed my mind.
; dlga_trainer_choose_weapon:trainer_choose_weapon_player|And finally choose your preferred weapon type.
; dlga_trainer_choose_weapon_player:trainer_begin_training|One-handed weapons.
; dlga_trainer_choose_weapon_player:trainer_begin_training.1|Two-handed weapons.
; dlga_trainer_choose_weapon_player:trainer_begin_training.2|Polearms.
; dlga_trainer_choose_weapon_player:trainer_begin_training.3|Bows.
; dlga_trainer_choose_weapon_player:trainer_begin_training.4|Thrown weapons.
; dlga_trainer_choose_weapon_player:trainer_pretalk|None, I've changed my mind.
; dlga_trainer_begin_training:close_window|Very well, here we go. Once you finish training, come back and speak to me.
dlga_start:close_window.20|Skríð, skitni biddari.
; dlga_start:mayor_begin|Good day, my lord.
; dlga_start:mayor_talk|Hello stranger, you seem to be new to {s9}. I am the guild master of the town.
; dlga_start:mayor_begin.1|Good day, {playername}.
; dlga_mayor_begin:lord_deal_with_night_bandits_completed|Very nice work, {playername}, you made short work of those lawless curs!^^[earned {reg14} Resource Points of {s14}]
; dlga_lord_deal_with_night_bandits_completed:close_window|They had it coming.
; dlga_mayor_talk:mayor_deliver_iron|I've brought you better quality metal, {reg9} units of {s4}, when you requested {s3}.
; dlga_mayor_talk:mayor_deliver_iron.1|Here's your metal supply, {reg9} units of {s4}.
; dlga_mayor_talk:mayor_deliver_iron.2|I've brought more metal, {reg8} units of {s4}, when you requested {reg9}.
; dlga_mayor_deliver_iron:mayor_deliver_iron_completed|Very nice work, {playername}. Our smiths will find ways to put everything they are given to good use.
; dlga_mayor_deliver_iron_completed:close_window|I do what I can.
; dlga_mayor_talk:mayor_deliver_food|Here's your food, {reg9} units.
; dlga_mayor_deliver_food:mayor_deliver_food_completed|Very nice work, {playername}, our food stores are full again and nobody will starve for now.
; dlga_mayor_deliver_food_completed:close_window|I do what I can.
; dlga_mayor_begin:mayor_looters_quest_response|Ah, {playername}. Have you any progress to report?
; dlga_mayor_looters_quest_response:mayor_looters_quest_destroyed|I've killed some tribal orcs.
; dlga_mayor_looters_quest_response:close_window|Not yet, sir. Farewell.
; dlga_mayor_looters_quest_destroyed:mayor_looters_quest_destroyed_2|Aye, my scouts saw the whole thing. That should keep those tribal orcs at bay!^^[earned {reg14}x{reg15} Resource Points of {s14}]
; dlga_mayor_looters_quest_destroyed_2:close_window|And that's not the only good news! Thanks to you, the tribal orcs have ceased to be a threat. We've not had a single attack reported for some time now.  If there are any of them left, they've either run off or gone deep into hiding. That's good for the safety of the place!  I think that concludes your task, {playername}. Thank you, and farewell.
; dlga_mayor_looters_quest_destroyed_2:mayor_looters_quest_response|Anything else you need?
; dlga_mayor_begin:close_window|Good to see you again {playername}. I have heard that you have delivered those people successfully.  I will tell our commander how reliable you are.^^[earned {reg14} Resource Points of {s14}]
; dlga_mayor_begin:move_cattle_herd_failed|I heard that you have lost those people on your way to {s9}.  I had a very difficult time explaining your failure to the commander here.  Do you have anything to say?
; dlga_move_cattle_herd_failed:move_cattle_herd_failed_2|I am sorry. But I was attacked on the way.
; dlga_move_cattle_herd_failed:move_cattle_herd_failed_2.1|I am sorry. Those people wandered off during the night.
; dlga_move_cattle_herd_failed_2:close_window|Well, it was your responsibility to deliver them safely, no matter what.  You should know that the commander demanded to know who is responsible for this failure.  So I told him it was you.
; dlga_mayor_begin:mayor_friendly_pretalk|I have heard about your deeds. You have given those goblins the punishment they deserved.  You are really as good as they say.^^[earned {reg14} Resource Points of {s14}]
; dlga_mayor_begin:mayor_talk|What can I do for you?
; dlga_mayor_friendly_pretalk:mayor_talk|Now... What else may I do for you?
dlga_mayor_pretalk:mayor_talk|Ja?
; dlga_mayor_talk:mayor_info_begin|Can you tell me about what you do?
; dlga_mayor_talk:merchant_quest_requested|How can I serve our cause?
; dlga_mayor_talk:merchant_quest_last_offered_job|About that task you needed me to do...
dlga_mayor_talk:merchant_quest_about_job|Viðvíkjandi uppgávuni tygum gav mær...
dlga_mayor_talk:close_window|[Far]
; dlga_mayor_info_begin:mayor_info_talk|I am the local authority here in {s9}. You can say I am in charge of everyday tasks. There is always something to do, so if you want to help let me know.
; dlga_mayor_info_talk:mayor_info_lord|Who rules this town?
; dlga_mayor_info_lord:mayor_info_talk|Our lord is {s10}.
; dlga_mayor_info_talk:mayor_pretalk|That's all I need to know. Thanks.
; dlga_merchant_quest_about_job:merchant_quest_about_job_2|What about it?
; dlga_merchant_quest_about_job_2:merchant_quest_what_if_fail|What if I can't finish it?
; dlga_merchant_quest_about_job_2:merchant_quest_about_job_working|Well, I'm still working on it.
; dlga_merchant_quest_about_job_working:mayor_pretalk|Good. I'm sure you will handle it.
; dlga_merchant_quest_last_offered_job:merchant_quest_brief|Eh, you want to reconsider that. Good...
; dlga_merchant_quest_what_if_fail:mayor_pretalk|I hope you don't fail. We cannot afford to lose the cargo you were carrying.
; dlga_merchant_quest_what_if_fail:mayor_pretalk.1|Well, just do your best to finish it.
; dlga_merchant_quest_taken:mayor_pretalk|Excellent. I am counting on you then. Good luck.
; dlga_merchant_quest_stall:mayor_pretalk|Well, I'll see to find someone else. But tell me if you change your mind.
; dlga_merchant_quest_requested:merchant_quest_brief|Well, you look able enough. I think I might have something you could do.
; dlga_merchant_quest_brief:merchant_quest_looters_choice|We've had some fighting near the {s5} lately, with all the chaos that comes with it, and that's attracted a few bands of tribal orcs to raid the surroundings during the confusion. I need somebody to teach those orcs a lesson. Sound like your kind of work?
; dlga_merchant_quest_looters_choice:merchant_quest_looters_brief|Aye, I'll do it.
; dlga_merchant_quest_looters_choice:merchant_quest_stall|I'm afraid you have to find someone else for that.
; dlga_merchant_quest_looters_brief:close_window|Excellent! You'll find the tribal orcs roaming around the countryside, probably looking to raid more farms. Kill the tribal orcs, and rid us of their presence. I'll pass a word to our supply chief, and you will get rewarded for every band of tribal orcs you destroy, until all the orcs are dealt with.
; dlga_merchant_quest_requested:merchant_quest_brief.1|Thanks for offering to help. Actually I was looking for someone to deliver some {s4}. Perhaps you can do that...
; dlga_merchant_quest_brief:merchant_quest_brief_deliver_wine|I have a cargo of {s6} that needs to be delivered to the {s10} in {s4}. We need {reg5} units of {s6} to reach {s4} in {reg6} days. Can you do that?^^[you will earn {reg14} Resource Points of {s14}]
; dlga_merchant_quest_brief_deliver_wine:merchant_quest_taken|Alright. I will make the delivery.
; dlga_merchant_quest_brief_deliver_wine:merchant_quest_stall|I am afraid I can't carry all that cargo now.
; dlga_merchant_quest_requested:merchant_quest_brief.2|Thanks for offering to help.Actually I was looking for someone to supply us with Food.Perhaps you can do that...
; dlga_merchant_quest_brief:merchant_quest_brief_deliver_food|Our food supplies are dwindling and the supply trains are getting waylaid by the enemy.I need someone to bring us {reg5} units of food in {reg6} days, or we'll begin to starve.Maybe nearby friendly towns have enough for us too. What do you say?
; dlga_merchant_quest_brief_deliver_food:merchant_quest_taken|Alright. I will find the food and bring it to you.
; dlga_merchant_quest_brief_deliver_food:merchant_quest_stall|I am sorry, you'll need to find someone else for that.
; dlga_merchant_quest_requested:merchant_quest_brief.3|A task, you say? Actually I am looking for someone to supply us with ore and metals. Mines and roads are not safe anymore, and getting resupplied with raw materials is more and more difficult. The enemy must have its own obscure, but efficient ways of extracting ore, as we've seen even orcs and other lowly beasts in their ranks go around covered with metal. Its quality matches that of the wearers: it is low-grade, cheap iron; the kind we would consider treacherous and not trust in normal times. But in these times our smelters learnt how to deal with poor materials too, if necessary. Every little bit helps.
; dlga_merchant_quest_requested:merchant_quest_brief.4|A task, you say? The Master demands more troops every day, and they are never battle-worthy enough for Him... but armours don't just grow on skins, you know?^The maggots in charge of bringing ore supplies are treacherous and weak, they get themselves slaughtered too easily and we are left without materials. But these men, these elves... they always go around covered with shiny, precious metals protecting them as if they were all kings, down to their lowest-born...^Scavenge their corpses and bring me the metal, {playername}. With a pound of that iron, our smelter can make enough material to cover an entire pack of warriors.
; dlga_merchant_quest_brief:merchant_quest_brief_deliver_iron|We need {reg5} units of {s6} in {reg6} days, before our weaponsmiths run out of raw materials. What do you say?
; dlga_merchant_quest_brief_deliver_iron:merchant_quest_taken|Alright. I will get the metal scraps and bring them to you.
; dlga_merchant_quest_brief_deliver_iron:merchant_quest_stall|I am too busy to deal with that.
; dlga_merchant_quest_requested:merchant_quest_brief.5|Thanks for offering to help. Actually I was looking for someone to escort a supply train. Perhaps you can do that...
; dlga_merchant_quest_brief:escort_merchant_caravan_quest_brief|I am going to send a supply train to {s8}. However with all those enemy patrols out there, I don't want to send them without an extra escort. A group at least {reg4} would offer them adequate protection. Can you lead that supply train to {s8} in 7 days?^^[you will earn {reg14} Resource Points of {s14}]
; dlga_escort_merchant_caravan_quest_brief:merchant_quest_taken|Alright. I will escort the supply train.
; dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall|I am afraid I don't have that many soldiers with me.
; dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall.1|Sorry. I can't do that right now
; dlga_start:close_window.21|We can cover the rest of the way ourselves. Thanks.
; dlga_start:close_window.22|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Thanks for escorting us. Good luck.^^[earned {reg14} Resource Points of {s14}]
; dlga_start:merchant_caravan_intro_1|Greetings. You must be our escort, right?
; dlga_merchant_caravan_intro_1:merchant_caravan_intro_2|Yes. My name is {playername}. I will lead you to {s1}.
; dlga_merchant_caravan_intro_2:escort_merchant_caravan_talk|Well, It is good to know we won't travel alone. What do you want us to do now?
; dlga_start:escort_merchant_caravan_talk|Eh. We've made it this far... What do you want us to do?
; dlga_escort_merchant_caravan_talk:merchant_caravan_follow_lead|You follow my lead. I'll take you through a safe route.
; dlga_merchant_caravan_follow_lead:close_window|Alright. We'll be right behind you.
; dlga_escort_merchant_caravan_talk:merchant_caravan_stay_here|You stay here for a while. I'll go ahead and check the road.
; dlga_merchant_caravan_stay_here:close_window|Alright. We'll be waiting here for you.
; dlga_merchant_quest_requested:merchant_quest_brief.6|Actually, I was looking for an able commander like you. There's this group of particularly troublesome goblins. They have infested the neighbourhood and are preying on supply trains and stray warriors. They have avoided all our patrols up to now. If someone doesn't stop them soon, I would need to request serious military action...
; dlga_merchant_quest_brief:troublesome_bandits_quest_brief|I need someone to hunt down those troublesome goblins. It's dangerous work. But I believe that you are the one for it. What do you say?^^[you will earn {reg14} Resource Points of {s14}]
; dlga_troublesome_bandits_quest_brief:merchant_quest_taken_bandits|Alright. I will hunt down the goblins.
; dlga_merchant_quest_taken_bandits:close_window|You will? I am so happy to hear that. Good luck to you.
dlga_troublesome_bandits_quest_brief:merchant_quest_stall|Tíverri havi eg ikki tíð til taks beint nú.
; dlga_merchant_quest_requested:merchant_quest_deal_with_night_bandits|Do I indeed! There's a group of rogue goblins harassing the place, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing drunken recruits under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these goblins alone and win. That seems to be the only way of getting rid of them. Are you up to the task?
; dlga_merchant_quest_brief:merchant_quest_deal_with_night_bandits|There's a group of rogue goblins harassing the place, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing drunken recruits under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these goblins alone and win. That seems to be the only way of getting rid of them. Are you up to the task?
; dlga_merchant_quest_deal_with_night_bandits:deal_with_night_bandits_quest_taken|Killing rogue goblins? Why, certainly!
; dlga_merchant_quest_deal_with_night_bandits:merchant_quest_stall|No, I'm not interested.
; dlga_deal_with_night_bandits_quest_taken:mayor_pretalk|That takes a weight off my shoulders, {playername}. You can expect a fine reward if you come back successful. Just don't get yourself killed, eh?
; dlga_merchant_quest_requested:merchant_quest_brief.7|The garrison commander here is looking for a resourceful warrior to take a group of {s12} to {s13}.
; dlga_merchant_quest_brief:move_cattle_herd_quest_brief|The group must arrive at {s13} within {reg6} days. Sooner is better, much better,  but it must be absolutely no later than {reg6} days.  Can you do that?^^[you will earn {reg14} Resource Points of {s14}]
; dlga_move_cattle_herd_quest_brief:move_cattle_herd_quest_taken|Aye, I can take them to {s13}.
; dlga_move_cattle_herd_quest_brief:merchant_quest_stall|I am sorry, but no.
; dlga_move_cattle_herd_quest_taken:mayor_pretalk|Splendid. You can find them right outside the town. After you take them to {s13}, return back to me and I will give you your pay.
; dlga_merchant_quest_requested:mayor_pretalk|Thanks, commander, but we don't need anything else right now. I'll let you know when we do.
; dlga_goods_merchant_talk:goods_trade_requested|I want to buy a few items... and perhaps sell some.
; dlga_goods_trade_requested:goods_trade_completed|Sure, sure... Here, have a look at my stock...
dlga_goods_trade_completed:goods_merchant_talk|nakað annað?
; dlga_goods_merchant_talk:close_window|Nothing. Thanks.
; dlga_start:troublesome_bandits_intro_1|What? We will kill. We will take your food and mounts and eat 'em. We will eat you.
; dlga_troublesome_bandits_intro_1:troublesome_bandits_intro_2|You'll regret causing trouble around these parts. You should have never left your mountain caves.
; dlga_troublesome_bandits_intro_2:close_window|Kill now! Eat later!
; dlga_start:fangorn_orcs_intro_1|Eh? The Old Man won't be happy if you interrupt the work of his servants.
; dlga_fangorn_orcs_intro_1:fangorn_orcs_intro_2|Stop harming this forest and leave, or you'll regret it!
; dlga_fangorn_orcs_intro_2:close_window|Har-har! We'll cut and burn as we please! After we are done with you...
; dlga_start:disbanded_troop_ask|Do you want us to follow you?
; dlga_disbanded_troop_ask:disbanded_troop_join|Yes. Let us ride together.
; dlga_disbanded_troop_ask:close_window|No. Not at this time.
; dlga_disbanded_troop_join:close_window|Unfortunately. You do not have room in your party for us.
; dlga_disbanded_troop_join:close_window.1|We are at your command.
; dlga_start:enemy_talk_1|You will not capture me again. Not this time.
; dlga_enemy_talk_1:enemy_talk_2|You don't have a chance against me. Give up.
; dlga_enemy_talk_2:close_window|I will give up when you are dead!
dlga_prisoner_chat_00:close_window|^^KNURR!^^
; dlga_prisoner_chat_00:prisoner_chat_3|You put me in chains already, what more do you want?
; dlga_prisoner_chat_3:prisoner_chat_4|Don't try anything, you scum!
; dlga_prisoner_chat_3:prisoner_slaughter|You happen to be our next dinner!{s20}
; dlga_prisoner_chat_4:close_window|Yeah, like I'm in a position for trying? Get lost!
; dlga_prisoner_slaughter:prisoner_slaughter_02|One day you will pay!
; dlga_prisoner_slaughter:close_window|One day you will pay.... Aaa-ghgllr!...
dlga_start:close_window.23|Skríð, skitni biddari.
; dlga_start:town_merchant_talk|Greetings, Commander. How can I serve you today?
; dlga_start:town_merchant_talk.1|Good day. What can I do for you?
; dlga_town_merchant_talk:trade_requested_weapons|I want to request new equipment. Show me what you have in your warehouse.
; dlga_town_merchant_talk:trade_requested_horse|I am thinking of getting a mount.
; dlga_trade_requested_weapons:merchant_trade|Ah, yes commander. These wares are the best you'll find anywhere.
; dlga_trade_requested_horse:merchant_trade|You have a fine eye, Commander. You won't find better beasts than these anywhere else.
dlga_merchant_trade:town_merchant_talk|nakað annað?
; dlga_town_merchant_talk:merchant_gossip|Tell me. What are people talking about these days?
; dlga_town_merchant_talk:close_window|Good-bye.
; dlga_start:town_dweller_talk|Excuse me?
; dlga_start:town_dweller_talk.1|Good day, Commander.
; dlga_town_dweller_talk:town_dweller_ask_fugitive|I am looking for a fugitive by the name of {s4}. I was told he may be hiding here.
; dlga_town_dweller_ask_fugitive:close_window|Strangers come and go to our town. If he is hiding here, you will surely find him if you look around.
; dlga_town_dweller_talk:town_dweller_ask_info|What can you tell me about this village?
; dlga_town_dweller_talk:town_dweller_ask_info.1|What can you tell me about this place?
; dlga_town_dweller_talk:town_dweller_ask_situation|How is life here?
; dlga_town_dweller_ask_situation:town_dweller_poor|Disaster has struck my family, {sir/madam}. A pestilence has ruined the crops on our fields, and my poor children lie at home hungry and sick. My neighbours are too poor themselves to help me.
; dlga_town_dweller_ask_situation:town_dweller_poor.1|My life is miserable, {sir/madam}. I haven't been able to find a job for months, and my poor children go to bed hungry each night. My neighbours are too poor themselves to help me.
; dlga_town_dweller_poor:town_dweller_poor_paid|Then take these 300 denars. I hope this will help you and your family.
; dlga_town_dweller_poor:town_dweller_poor_not_paid|Then you must work harder and bear your burden without complaining.
; dlga_town_dweller_poor_not_paid:close_window|Yes {sir/madam}. I will do as you say.
; dlga_town_dweller_poor_paid:close_window|{My lord/My good lady}.  You are so good and generous. I will tell everyone how you helped us.
; dlga_town_dweller_ask_situation:close_window|Thank you for your kindness {sir/madam}. With your help our lives will be better. I will pray for you everyday.
; dlga_town_dweller_ask_situation:town_dweller_talk|Times are hard, {sir/madam}. We work hard all day and yet we go to sleep hungry most nights.
; dlga_town_dweller_ask_situation:town_dweller_talk.1|Times are hard, {sir/madam}. But we must count our blessings.
; dlga_town_dweller_ask_situation:town_dweller_talk.2|We are not doing too badly {sir/madam}. We must count our blessings.
; dlga_town_dweller_talk:town_dweller_ask_rumor|What is the latest rumor around here?
; dlga_town_dweller_ask_rumor:town_dweller_talk|I don't know anything that would be of interest to you.
; dlga_town_dweller_brawl:town_dweller_brawl_confirm|Are you threatening me? The guards hardly wait for your type to show up.
; dlga_town_dweller_brawl_confirm:close_window|Oh really? Let's see what you've got.
; dlga_town_dweller_brawl_confirm:close_window.1|No, I thought you were someone else.
dlga_town_dweller_talk:close_window|[Far]
; dlga_start:player_castle_guard_talk|Yes, Commander?
; dlga_player_castle_guard_talk:player_castle_guard_talk_2|How goes the watch, soldier?
; dlga_player_castle_guard_talk_2:player_castle_guard_talk_3|All is quiet Commander. Nothing to report.
; dlga_player_castle_guard_talk_3:close_window|Good. Keep your eyes open.
; dlga_start:close_window.24|Good day, Commander. It's good having you here in {s10}.
; dlga_start:close_window.25|Mind your manners around here and we'll have no trouble.
; dlga_start:hall_guard_easter_egg|Ah, just past midnight. You know, an unusual incident happened recently - do you want to hear about it?
; dlga_hall_guard_easter_egg:hall_guard_easter_egg_scene|Yes, please go on.
; dlga_hall_guard_easter_egg:close_window|No, I don't care for gossip.
; dlga_hall_guard_easter_egg_scene:close_window|Well.. an unusual group of adventurers appeared recently: a man, a dwarf and an elf, and then...
; dlga_start:hall_guard_talk|Your orders, Commander?
; dlga_start:close_window.26|We are not supposed to talk while on guard, Commander.
; dlga_hall_guard_talk:hall_guard_duty|Stay on duty and let me know if anyone comes to see me.
; dlga_hall_guard_duty:close_window|Yes, Commander. As you wish.
; dlga_hall_guard_talk:hall_guard_arrest|I want you to arrest this man immediately!
; dlga_hall_guard_arrest:hall_guard_arrest_2|Who do you want arrested, Commander?
; dlga_hall_guard_arrest_2:close_window|Ah, never mind my high spirits lads.
; dlga_hall_guard_arrest_2:close_window.1|Forget it. I will find another way to deal with this.
; dlga_enemy_defeated:close_window|Arggh! I hate this.
; dlga_party_relieved:close_window|Thank you for helping us against those bastards.
; dlga_start:battle_reason_stated|I will drink from your skull!
dlga_member_chat_00:close_window.1|^^KNURR!^^
; dlga_member_chat_00:regular_member_talk|Your orders, Commander?
; dlga_regular_member_talk:view_regular_char_requested|Tell me about yourself
; dlga_view_regular_char_requested:do_regular_member_view_char|Yes, Commander. Let me tell you all there is to know about me.
dlga_do_regular_member_view_char:regular_member_talk|nakað annað?
; dlga_member_chat_00:disband_regular_member_confirm_yn|It has been an honour to serve {s14} under your command, Commander.^^Now, as you know, I've been reassigned to home defense.^I shall soon leave.^^[you will earn {reg14} Resource Points of {s14}]
; dlga_regular_member_talk:disband_regular_member_confirm|Your services are now more urgent back home in {s12}, than here with me.
; dlga_regular_member_talk:disband_regular_member_confirm.1|You are wounded... you should go back home in {s12}, where you can be more useful than here.
; dlga_regular_member_talk:close_window|Nothing. Keep moving.
; dlga_disband_regular_member_confirm:disband_regular_member_confirm_yn|Shall I leave your command, and go back home to defend my hometown?^^[you will earn {reg14} Resource Points of {s14}]
; dlga_disband_regular_member_confirm_yn:close_window|Yes, go there and await further orders from {s14}. Good luck, soldier!
; dlga_disband_regular_member_confirm_yn:close_window.1|Not yet, I still need you here.
; dlga_disband_regular_member_confirm_yn:disband_regular_member_insist|But you are still needed here, as well!
; dlga_disband_regular_member_insist:close_window|I know, but my duty brings me to different battles.^I will soon leave.
; dlga_start:routed_allies_talk|{reg1?My lord:Master}, you have survived! Shall we join you again?
; dlga_routed_allies_talk:close_window|Yes, together we shall fight for {s1} once again.
; dlga_routed_allies_talk:close_window.1|Not yet, soldier.
dlga_start:routed_allies_talk_troll|^^KNURR!^^
; dlga_routed_allies_talk_troll:close_window|[Have them join you again]
dlga_routed_allies_talk_troll:close_window.1|[Far]
; dlga_start:party_encounter_friend|{s4} What brings you here, {s24}?
; dlga_party_reinforce:party_reinforce_end|We haven't seen much enemy activity yet. Maybe later, thanks.
; dlga_party_reinforce:party_reinforce_end.1|We don't need any more soldiers, thank you.
; dlga_party_reinforce:party_reinforce_check|Reinforce our party? We can use a few more soldiers, but keep in mind we only accept troops of our faction.
; dlga_party_reinforce:party_reinforce_end.2|Unfortunately you don't have any {s22} soldiers to reinforce us with.
; dlga_party_reinforce_check:party_reinforce_check_1|Let me check the soldier roster... 
dlga_party_reinforce_check_1:party_reinforce_end|So tú hevur broytt meining...^eg skilji.
; dlga_party_reinforce_check_1:party_reinforce_end.1|Those soldiers are of no use to us. ^Take them back.
; dlga_start:close_window.27|You are making me late! Wizards are never late!
; dlga_start:close_window.28|It... beckonsssssss...
; dlga_start:party_encounter_hostile_attacker|You have no chance against us. Surrender now or we will kill you all...
dlga_party_encounter_hostile_attacker:close_window|Ikki loypa á! Vit geva okkum yvir.
dlga_party_encounter_hostile_attacker:close_window.1|Vit berjast til okkara deyða!
dlga_start:party_encounter_hostile_defender|Hvat vilt tú?
; dlga_party_encounter_hostile_defender:party_encounter_hostile_ultimatum_surrender|Surrender or die!
; dlga_party_encounter_hostile_defender:close_window|Nothing. We'll leave you in peace.
; dlga_start:close_window.29|* stares at you silently *
; dlga_start:battle_reason_stated.1|Surrender or die. Make your choice.
; dlga_battle_reason_stated:close_window|I am not afraid of you. I will fight.
; dlga_start:free|Hello. What can I do for you?
; dlga_free:view_char_requested|Tell me about yourself
; dlga_view_char_requested:view_char|Very well, listen to this...
dlga_view_char:free|nakað annað?
; dlga_end:close_window|[Done]
; dlga_start:threaten_1|Drop your weapons and surrender if you want to live
; dlga_threaten_1:end|We will fight you first
; dlga_free:close_window| Good-bye.
; dlga_free:close_window.1| [Leave]
