Commits

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Author Commit Message Labels Comments Date
Holger Frydrych
Updated Changelog for 1.8.1
Tags
v1-8-1
Branches
v1-8
Holger Frydrych
Updated Ogre version to 1.8.1
Branches
v1-8
Holger Frydrych
Fix Unity builds for OSX (SampleBrowser did not compile)
Branches
v1-8
Holger Frydrych
Changed RenderSystems on Windows to interpret externalWindowHandle and parentWindowHandle parameters as size_t instead of unsigned int, which has the wrong size on 64bit platforms
Branches
v1-8
Holger Frydrych
Fix compilation error with 64bit Visual Studio introduced by revision 3739
Branches
v1-8
Assaf Raman
Fixed color issue for NaCl in the ES2 RS. ARGB needs to be converted to ABGR.
Branches
v1-8
Assaf Raman
Fixed my last commit - an #ifndef should have been an #if
Branches
v1-8
Murat Sari
Remove test code
Branches
v1-8
Assaf Raman
Fixed texture loading issues in GLES2 RS for NaCl. There is still some issue with RGB loading as BGR for some textures.
Branches
v1-8
Assaf Raman
Added missing include.
Branches
v1-8
Assaf Raman
Fixed the NaCl compile and link for the latest code changed in 1.8
Branches
v1-8
Murat Sari
HW-Instancing: Add support for meshes which use a shared vertex buffer
Branches
v1-8
David Rogers
[OS X] Fix some typos with the last commit where the window frame should have been used instead of the view frame.
Branches
v1-8
David Rogers
[OS X] Correctly compute Cocoa window origins and fix repositioning.
Branches
v1-8
Murat Sari
Make it possible to call Viewport::removeListener during viewportDestroyed event
Branches
v1-8
Murat Sari
Fix macro typo
Branches
v1-8
David Rogers
[iOS] Remove old GCC define to disable thumb and use a compiler flag instead. More reliable across gcc and clang.
Branches
v1-8
dark_sylinc
Calling removeInstancedEntity on the same InstancedEntity more than once will now raise an exception.
Branches
v1-8
David Rogers
[GLES2] Attempt to resolve the isAttributeValid crash when shaders are either missing or have failed to compile/link. Also do a little more logging when reporting compile errors.
Branches
v1-8
David Rogers
Fix the API ref main page include.
Branches
v1-8
Jan Drabner
Fixed a bug in the CMakeLists.txt that would cause an error when the user influences CMAKE_CXX_FLAGS manually in CMake.
Branches
v1-8
David Rogers
Merge the two 1.8 heads
Branches
v1-8
David Rogers
Patch 3489471 - Entity LOD animation bugfix
Branches
v1-8
David Rogers
Patch 3505652 - Fix for compositors recompiling every frame
Branches
v1-8
David Rogers
Bug 545: ScriptLexer is counting \r\n as 2 newlines
Branches
v1-8
David Rogers
Make sure the Dual Quat sample works for static builds.
Branches
v1-8
dark_sylinc
Bugfix: Instancing LOD distance strategy was considering entities that were not in the scene. Bugfix: Instancing LOD distance strategy was using very inaccurate distance formula.
Branches
v1-8
Murat Sari
Fix profiler resource path for release
Branches
v1-8
Murat Sari
Fix [549]: When ogre is compiled with profiler support link dx9 to dx11 so we can use D3DPERF_BeginEvent/D3DPERF_EndEvent/D3DPERF_SetMarker Fix some profiler crashes
Branches
v1-8
David Rogers
Fix a crash when starting/stopping the terrain sample with shadowing enabled. House entities need to be freed.
Branches
v1-8
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